recvfrom 只收到几个数据包,之后它进入等待状态

recvfrom only receive few packets after that it goes in waiting state

本文关键字:之后 数据包 等待状态 几个 recvfrom      更新时间:2023-10-16

嗨,我是套接字编程的新手,并尝试创建一个客户端服务器应用程序,其中我的服务器是我的C++应用程序中的相机和客户端。 当我看到计算机和相机之间的数据包传输时,它显示相机在停止之后发送了超过 150000 个数据包。但是当我收到我能够一次接收400 - 450 packets时,recvfrom函数进入等待状态。如果我再次运行该exe文件而不停止前一个文件,它将再次收到400-450 packets.

接收数据包的代码

SOCKET out1 = socket(AF_INET, SOCK_RAW, IPPROTO_UDP);
if (out1 == INVALID_SOCKET)
{
cout << out1 << endl;
}
server.sin_family = AF_INET;
server.sin_port = htons(3956);
inet_pton(AF_INET, "192.168.1.140", &server.sin_addr);
int serverLength = sizeof(server);
connect(out1, (sockaddr*)&server, serverLength);
while (1)
{
memset(buf, 0, sizeof(buf));
int bytesIn = recvfrom(out1, buf, 1444, 0, (sockaddr*)&server, &serverLength);
if (bytesIn > 0)
{
cout << "Image Received :" << bytesIn <<packet_counter << endl;
packet_counter++;
}
else
{
cout << "Not Received : " << endl;
}
}

我正在使用管理员权限运行.exe。

所以任何人都可以告诉我为什么 recvfrom 函数处于等待状态。

提前谢谢。

编辑:-

抱歉,我提供了整个代码。

#include <stdio.h>
#include <Windows.h>
#include <thread>
#include <WinSock2.h>
// Library
#pragma comment(lib, "ws2_32.lib")
using namespace std;
//***** Function Decleration *****//
void _packetConfig(SOCKET);
void _sendPacket(SOCKET, const char*, int, int);
// Global Variable
sockaddr_in server;
//***** Main Function *****//
void main(char argc, char* argv[])
{
WSADATA data;
WORD version = MAKEWORD(2, 2);
if(WSAStartup(version, &data) == SOCKET_ERROR)
{
cout << "Can't Start Socket" << WSAGetLastError<<endl;
return;
}
char buf[2000];
SOCKET out1 = socket(AF_INET, SOCK_RAW, IPPROTO_UDP);
if (out1 == INVALID_SOCKET)
{
cout << out1 << endl;
}
server.sin_family = AF_INET;
server.sin_port = htons(3956);
inet_pton(AF_INET, "192.168.1.140", &server.sin_addr);
int serverLength = sizeof(server);
connect(out1, (sockaddr*)&server, serverLength);

int packet_counter = 0;

SOCKET out = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
_packetConfig(out);
cout << "Inside Main" << endl;
while (1)
{
//connect(out1, (sockaddr*)&server, serverLength);
memset(buf, 0, sizeof(buf));
int bytesIn = recvfrom(out1, buf, 1444, 0, (sockaddr*)&server, &serverLength);
if (bytesIn > 0)
{
cout << "Image Received :" << bytesIn <<packet_counter << endl;
packet_counter++;
}
else
{
cout << "Not Received : " << endl;
}
}
WSACleanup();
}
//***** Function to Send Bytes to the Camera *****//
void _sendPacket(SOCKET sock, const char* s, int len, int i)
{
int sendOk = sendto(sock, (const char*)s, len, 0, (sockaddr*)&server, sizeof(server));
if (sendOk == SOCKET_ERROR)
{
cout << "Didn't Work" << WSAGetLastError() << endl;
}
else
{
cout << "nSend Succesfully" << " " << i << endl;
}
char buf[2000];
int serverLength = sizeof(server);
int bytesIn = recvfrom(sock, buf, 2000, 0, (sockaddr*)&server, &serverLength);
if (bytesIn > 0)
{
cout << "Message Received :" << bytesIn << endl;
}
}
//***** Function to call the _sendPacket function and send commands to the Camera *****//
void _packetConfig(SOCKET sock)
{
// 59 Commands and every command call _snedPacket function to send commands to camera  it will working properly
}

在上面的代码中,我必须首先发送用_packetConfig函数编写的59 commands然后只有相机会发送Image packets我收到所有命令的回复。

当我也使用该代码运行 wireshark 时,我可以看到在这 59 个命令之后 摄像机提供3580*51数据包,即 51 帧,每帧包含 3580 个数据包

感谢您发布代码。 它实际上有一些问题,所以首先我将发布一些可作为参考的代码,然后提到我之后注意到的主要问题。

好的,这里有一些对我有用的代码:

#include <WinSock2.h>                   // ** before** windows.h
#include <WS2tcpip.h>
#include <iostream>
#include <stdio.h>
#include <Windows.h>
#include <assert.h>
#pragma comment (lib, "ws2_32.lib")
const int port = 3956;
// main
int main (char argc, char* argv[])
{
WSADATA wsadata;
WORD version = MAKEWORD(2, 2);
int err = WSAStartup (MAKEWORD (2, 2), &wsadata);
if (err)
{
std::cout << "WSAStartup failed, error: " << err << std::endl;
return 255;
}
char buf [1444];
bool send = argc > 1 && _stricmp (argv [1], "send") == 0;
if (send)
{
// Send
SOCKET skt_out = socket (AF_INET, SOCK_DGRAM, IPPROTO_UDP);
assert (skt_out != INVALID_SOCKET);
sockaddr_in destination_address = { };
destination_address.sin_family = AF_INET;
destination_address.sin_port = htons (port);
inet_pton (AF_INET, "192.168.1.2", &destination_address.sin_addr);
memset (buf, 'Q', sizeof (buf));
printf ("Sending: ");
for ( ; ; )
{
sendto (skt_out, buf, sizeof (buf), 0, (const sockaddr *) &destination_address, sizeof (destination_address));
printf (".");
Sleep (50);
}
closesocket (skt_out);
WSACleanup ();
return 0;
}
// Receive
SOCKET skt_in = socket (AF_INET, SOCK_DGRAM, IPPROTO_UDP);
assert (skt_in != INVALID_SOCKET);
int receive_buffer_size = 65536;
if ((setsockopt (skt_in, SOL_SOCKET, SO_RCVBUF, (const char *) &receive_buffer_size, sizeof (int)) ) < 0)
std::cout << "Could not set SO_RCVBUF, error: " << WSAGetLastError () << std::endl;
sockaddr_in receive_address = { };
receive_address.sin_family = AF_INET;
receive_address.sin_port = htons (port);
receive_address.sin_addr.s_addr = htonl (INADDR_ANY);
if (bind (skt_in, (const sockaddr *) &receive_address, sizeof (receive_address)) == -1)
{
std::cout << "bind failed , error: " << WSAGetLastError () << std::endl;
return 255;
}
int packetCounter = 0;
printf ("Receiving: ");
for ( ; ; )
{
int bytesIn = recvfrom (skt_in, buf, sizeof (buf), 0, NULL, 0);
if (bytesIn > 0)
std::cout << "Packet received:" << bytesIn << " bytes (" << ++packetCounter << ")" << std::endl;
else
std::cout << "Receive error: " << WSAGetLastError () << std::endl;
}
closesocket (skt_in);
WSACleanup ();
return 0;
}

要在"发送"模式下运行它,请在命令行上指定send作为第一个参数。 否则,它充当接收器(又名服务器(。

那么你的代码有什么问题呢? 好吧,没有特别的顺序:

  • 正如我们已经说过的,你不应该使用SOCK_RAW
  • 您需要在接收套接字上调用bind,以便它知道要侦听的端口。recvfromsockaddr *from参数并不意味着您认为它的含义(请查看文档(。 您将看到我将其传递为 NULL。
  • 您误解了WSAStartup的返回值。 再次,请检查文档。

但说了这么多,这基本上是你错过的bind的召唤。 我重写了代码,因为你的代码相当混乱。

此外,重要的细节,UDP 不保证交付 - 有很多原因导致已发送的数据包没有被接收,甚至可能被不按顺序接收(您的相机是否以某种方式对数据包进行排序?
您需要在应用程序的逻辑中满足这一点(这是一个问题,最好使用 TCP,它确实保证了数据包的传递和排序(。