是否可以处理超时的阻塞读取功能?

Is it possible to handle a blocking read function with timeout?

本文关键字:读取 功能 处理 超时 是否      更新时间:2023-10-16

我正在研究用于客户端和服务器之间异步通信的增强 websockets。

现在我正在打印程序期间经过的时间boost::timer::auto_cpu_timer.它以秒为单位显示经过的时间。

我的程序片段如下:

此函数将数据发送到websocket:

void WebSocketSession::WriteSocket(beast::error_code ec) {
if (ec)
return fail(ec, "ssl_handshake");
cout << "Authorised" <<endl;

//Start the timer
BoostTimer.start();

// Send the Data message
ws_.async_write(net::buffer(DATAMSG),
bind(&WebSocketSession::ReadSocket, shared_from_this(), placeholders::_1,placeholders::_2));
}

此函数读取websocket 响应

void WebSocketSession::ReadSocket(beast::error_code ec, size_t bytes_transferred) {
boost::ignore_unused(bytes_transferred);
if (ec)
return fail(ec, "WriteSocket Failed");
cout << "Time Elapsed before reading WS : " << TimeElapsed() << endl;
try {
ws_.read(ReadBuffer_);
} catch (exception *e) {
cerr << "Error: " << e->what() << endl;
}
cout << "Time Elapsed after reading WS : " << TimeElapsed() << endl;

// Display the buffer into stringstream
cout << beast::buffers(ReadBuffer_.data());

// Clear the websocket buffer
ReadBuffer_.consume(ReadBuffer_.size());
cout << "Time Elapsed before moving ahead : " << TimeElapsed() << endl;
// Decision tree
// IsGstFileWriteDone() gives "true" when the file is written... that file is not related to this context. An event is pushed saying FILE_WRITE_DONE
if (mIbmWatsonobj->IsGstFileWriteDone()){
cout<< "Going to CloseSocket" << endl;
WebSocketSession::CloseSocket(ec, 0);
}else{
cout<< "Going to ReadSocket" << endl;
WebSocketSession::ReadSocket(ec, 0);
}
}

此函数关闭Web 套接字

void WebSocketSession::CloseSocket(beast::error_code ec, size_t bytes_transferred) {
boost::ignore_unused(bytes_transferred);
if (ec)
return fail(ec, "ReadSocket Failed");
cout << "CLOSING" <<endl;

// Close the WebSocket connection
ws_.close(websocket::close_code::normal);
}

以下是我的程序输出的样子: 从 websocket 收到的响应显示为灰色(输出为cout << beast::buffers(ReadBuffer_.data());) 其余部分是打印在程序中不同位置的 cout。经过的时间以秒为单位

IBM Authorised
读取 WS 之前经过的时间:0


读取 WS 后经过的时间:0.3

{  
"state": "listening"  
}
继续之前经过的时间 : 0.3
转到 ReadSocket

读取 WS 之前经过的时间 :0.3
读取 WS 后经过的时间 : 2.1

{
"results": [
{
"alternatives": [
{
"confidence": 0.89, 
"transcript": "several tornadoes touch down as a line of severe some "
}
], 
"final": true
}
], 
"result_index": 0
}
继续之前经过的时间 : 2.1
转到 ReadSocket

读取 WS 之前经过的时间 : 2.1
读取 WS 后经过的时间 : 2.1

{
"state": "listening"
}
继续之前经过的时间 : 2.1

转到 ReadSocket
读取 WS 之前经过的时间 : 2.1

推送事件:FILE_WRITE_DONE

读取 WS 后经过的时间 : 34

{
"error": "Session timed out."
}

前进前经过的时间 : 34

程序以 -1 退出

问题:

2.1秒后,程序再次进入 ReadSocket,ws_.read(ReadBuffer_);阻止执行近 32 秒,直到它从套接字接收到内容,在这种情况下,它会收到"会话超时"。

当此块打开 5 秒时,我如何移动到 CloseSocket。也就是说,如果在任何时候我ws_.read阻止我的代码超过 5 秒,我想把我的行为放进去,比如 CloseSocket。

或者你可以使用1.70.0中的新Boost.Beast,它支持websocket操作的内置超时:https://www.boost.org/doc/libs/1_70_0/libs/beast/doc/html/beast/using_websocket/timeouts.html