C++ Winapi,弹出窗口将打开一次,但不会重新打开

C++ Winapi, Popup window will open once but won't re-open

本文关键字:一次 新打开 Winapi 窗口 将打开 C++      更新时间:2023-10-16

我使用的是Windows, Visual Studio 2015。我遇到的问题是,我有一个按钮,将打开一个子弹出窗口,它做得很好,但一旦你关闭弹出窗口,再次点击按钮,它不会重新打开。

我有hwnd2一个全局变量,因为目前我不知道如何访问另一个函数中的变量,除非它是全局的。只是想让你们知道在你们说"哇,全局变量"之前

这可能是完全错误的,但不断搜索互联网让我走到这一步,没有人真正具体/深入。

#include "stdafx.h"
#include "Win32Project1.h"
#include <Windows.h>
#define IDB_CLICK_ME 200
HWND hwnd2;
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
LRESULT CALLBACK WndProc2(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam);
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, PSTR szCmdLine , int iCmdShow)
{
    wchar_t wzAppName[] = L"GameLauncher";
    wchar_t wzAppName2[] = L"GameTest";
    MSG msg;
    HWND hwnd;
    WNDCLASS wndclass, wndclass2;
    wndclass.lpfnWndProc = WndProc;
    wndclass.cbClsExtra = 0;
    wndclass.cbWndExtra = 0;
    wndclass.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
    wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
    wndclass.hIcon = LoadIcon(NULL, IDI_APPLICATION);
    wndclass.hInstance = hInstance;
    wndclass.lpszClassName = wzAppName;
    wndclass.lpszMenuName = NULL;
    wndclass.style = CS_HREDRAW | CS_VREDRAW;
    wndclass2.lpfnWndProc = WndProc2;
    wndclass2.cbClsExtra = 0;
    wndclass2.cbWndExtra = 0;
    wndclass2.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
    wndclass2.hCursor = LoadCursor(NULL, IDC_ARROW);
    wndclass2.hIcon = LoadIcon(NULL, IDI_APPLICATION);
    wndclass2.hInstance = hInstance;
    wndclass2.lpszClassName = wzAppName2;
    wndclass2.lpszMenuName = NULL;
    wndclass2.style = CS_HREDRAW | CS_VREDRAW;

    RegisterClass(&wndclass);
    RegisterClass(&wndclass2);
    hwnd = CreateWindow(wzAppName, L"Tutorial", WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, hInstance, NULL);
    hwnd2 = CreateWindow(wzAppName2, L"Options", WS_POPUPWINDOW | WS_CAPTION, 100, 100, 500, 300, hwnd, NULL, NULL, NULL);
    ShowWindow(hwnd, iCmdShow);
    UpdateWindow(hwnd);
    while (GetMessage(&msg, NULL, 0, 0))
    {
        TranslateMessage(&msg);
        DispatchMessage(&msg);
    }
}
LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam)
{
    HDC hdc;
    PAINTSTRUCT ps;
    RECT rect;
    switch (message)
    {
        case WM_CREATE:
            CreateWindow(L"button", L"CLICK ME", WS_CHILD | WS_VISIBLE, 5, 5, 200, 25, hwnd, (HMENU) IDB_CLICK_ME, NULL, NULL);
            break;
        case WM_PAINT:
            hdc = BeginPaint(hwnd, &ps);
            GetClientRect(hwnd, &rect);
            DrawText(hdc, L"Hello", -1, &rect, DT_SINGLELINE | DT_CENTER | DT_VCENTER);
            EndPaint(hwnd, &ps);
            break;
        case WM_COMMAND:
            switch (LOWORD(wparam));
            {
                case IDB_CLICK_ME:
                    ShowWindow(hwnd2, 1);
                    UpdateWindow(hwnd2);
                    break;
            }
        break;
        case WM_DESTROY:
            PostQuitMessage(0);
            break;
        default:
            return DefWindowProc(hwnd, message, wparam, lparam);
    }
    return 0;
}
LRESULT CALLBACK WndProc2(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam)
{
    switch (message)
    {
        case WM_CREATE:
            break;
        case WM_DESTROY:
            return 0;
        default:
            return DefWindowProc(hwnd, message, wparam, lparam);
    }
    return 0;
}

当你关闭弹出窗口时,它不仅仅是隐藏的。它的毁灭。如果你想要一个不同的行为,你可以处理WM_CLOSE (DefWindowProc只是调用DestroyWindow)。