Opengl多个五边形

opengl multiple pentagons

本文关键字:五边形 Opengl      更新时间:2023-10-16

我试图生成多个五边形,但由于某种原因,五边形相互连接。有什么建议吗?

GLfloat arr[] = {100,200,340,230,130,190,200,190,260,120,200};
glColor3f(1.0, 1.0, 1.0);
GLfloat angle2, r2, r_big_circle2, r_small_circle2, step2 = 3.14 / 5.0;
r_big_circle2 = 25;
r_small_circle2 = 20;
glPushMatrix();
glBegin(GL_LINE_LOOP);
for (int n = 0; n < 5; n++){
    for (int i = 0; i < 10; i++)
    {
        r2 = (i % 2 == 0 ? r_small_circle2 : r_big_circle2);
        angle2 = step2 * i;
        glVertex3f(r2 * cos(angle2)-arr[n], r2 * sin(angle2)-arr[n], -500);
    }
}
glEnd();
glPopMatrix();

glBeginglEnd移动到第一个for循环中。同样,一个五边形的GL_LINE_LOOP应该只有5个点指定的glVertex3f -你画每个五边形两次,一次在自己的顶部。试一试:

for (int n = 0; n < 5; n++) {
    glBegin(GL_LINE_LOOP);
    for (int i = 0; i < 5; i++) {
        r2 = (i % 2 == 0 ? r_small_circle2 : r_big_circle2);
        angle2 = step2 * i;
        glVertex3f(r2 * cos(angle2)-arr[n], r2 * sin(angle2)-arr[n], -500);
    }
    glEnd();
}