变量周围的堆栈'...'已损坏

Stack around the variable '...' was corrupted

本文关键字:已损坏 堆栈 周围 变量      更新时间:2023-10-16

在调试模式下的MSVC 15.8.5上,我明白了

运行时检查失败 #2 - 围绕变量"insert_into"堆叠 已损坏。

MSVC 中是否存在错误或我做了不好的事情?

在 clang 版本 6.0.0-1ubuntu2 和 clang 版本 7.0.0-svn341916-1~exp1~20180911115939.26 上运行良好

#include <set>
template <typename... T>
struct Overload : T...
{
//support struct for combining and overloading multiple lambdas
using T::operator()...;
};
template <typename... T>
Overload(T...)->Overload<T...>;
using BuiltSet = std::set<std::string>;
template <typename... Args>
BuiltSet MakeBuildSet(const Args&... args)
{
//takes a list of arguments if an argument is a 
// BuiltSet each element is added to headers, 
// otherwise the arg itself is added to headers
BuiltSet headers{};
//Construct a lambda with overloading on if argument is a BuiltSet or not
const Overload insert_into{
[](const BuiltSet& h, BuiltSet& headers) {
headers.insert(h.begin(), h.end());
},
[](const auto& arg, BuiltSet& headers) { 
headers.insert(arg); 
}
};
//Fold over arguments applying the lambda on each element
(insert_into(args, headers), ...);
return headers;
}
int main(int argc, char** argv)
{
MakeBuildSet(MakeBuildSet("a", "b", "c"), "a", "b", "c");
return 0;
}

MSVC错误,因此它是编译器中的一个缺陷。