我似乎无法修改帧缓冲

I cannot seem to modify the framebuffer

本文关键字:修改 缓冲      更新时间:2023-10-16

我正在尝试修改Linux上的帧缓冲。我正在通过虚拟终端(tty(运行该程序。我似乎无法修改我想要的像素。这是我的代码:

#include <stdio.h>
unsigned char buffer[4 * 1366 * 768];
const int framewidth = 1366;
void placepixel(int x, int y, int r, int g, int b, int a){
buffer[(framewidth * y) + x] = b;
buffer[(framewidth * y) + x+1] = g;
buffer[(framewidth * y) + x+2] = r;
buffer[(framewidth * y) + x+3] = a;
}
void placepixelbynum(int i, int r, int g, int b, int a){
buffer[i] = b;
buffer[i+1] = g;
buffer[i+2] = r;
buffer[i+3] = a;
}
int main(){
for(int i = 0; i < 4 * 1366 * 768; i+=4){
placepixelbynum(i, 50,50,50,0);
}
FILE *write_ptr;
write_ptr = fopen("/dev/fb0","wb");
int x, y, z, xr, yr, zr;
while(true){
for(int i = 0; i < 128; i++){
placepixel(128+i,128,255,0,0,0);
}
fwrite(buffer,sizeof(buffer),1,write_ptr);
}
return 0;
}

当我运行它时,屏幕变成灰色(如预期的那样(,但将行放在我预期的位置。(我希望它从 128x128 开始,以 256x128 结束(,但它靠近屏幕的右端。

问题似乎来自未能为每个像素考虑 4 字节的缓冲区空间。考虑以下案头检查

pixel(0,0)  
(framewidth*y) + x + 0  -> 0    
(framewidth*y) + x + 1  -> 1    
(framewidth*y) + x + 2  -> 2    
(framewidth*y) + x + 3  -> 3
pixel(1,0)  
(framewidth*y) + x + 0  -> 1    
(framewidth*y) + x + 1  -> 2    
(framewidth*y) + x + 2  -> 3    
(framewidth*y) + x + 3  -> 4

我怀疑你会在这样的事情上取得更大的成功:

void placePixel(int x, int y, int r, int g, int b, int a)
{
int index = 4 * ((frameWidth*y) + x)
buffer[index+0] = r;
buffer[index+1] = g;
buffer[index+2] = b;
buffer[index+3] = a;
}