提升精神 X3 eol 意外行为

Boost Spirit X3 eol unexpected behaviour

本文关键字:意外 eol X3      更新时间:2023-10-16

这个问题与boost-spirit-x3-parse-into-structs严格相关

我有这个语法

#include <iostream>
//#define BOOST_SPIRIT_X3_DEBUG
#include <boost/spirit/home/x3.hpp>
#include <boost/fusion/include/adapt_struct.hpp>
#include <boost/fusion/include/io.hpp>
struct sectionInfo
{
std::string name;
int number = 0;
float pitch = 0.0f;
int visible = 0;
float minCutsTblSize = 0.0f;
//technology section attributes
float gridResolution = 0.0f;
float lengthPrecision = 0.0f;
};
const char START_SECTION = '{';
const char END_SECTION = '}';
const char QUOTE = '"';
const char EQUALS = '=';
const char* LAYER_SECTION = "Layer";
const char* TECHNOLOGY_SECTION = "Technology";
const char* NUMBER_ATTR = "layerNumber";
const char* VISIBLE_ATTR = "visible";
const char* COLOR_ATTR = "color";
const char* PITCH_ATTR = "pitch";
const char* MIN_CUTS_TBL_SIZE_ATTR = "minCutsTblSize";
const char* GRID_RESOLUTION_ATTR = "gridResolution";
const char* LENGTH_PRECISION_ATTR = "lengthPrecision";
namespace Parser {
namespace x3 = boost::spirit::x3;
namespace detail {
template <typename T> auto propagate(T member) {
return [=](auto& ctx) { x3::traits::move_to(x3::_attr(ctx), x3::_val(ctx).*member); };
}
template <typename T = sectionInfo, typename P>
auto rule(const char* debug, P p) { return x3::rule<struct _, T> {debug} = x3::skip(x3::space)[p]; };
auto quoted = rule<std::string>("quoted", x3::lexeme[QUOTE >> +(x3::char_ - QUOTE) >> QUOTE]);
template <typename T> auto make_member_parser(bool T::* const member) { return x3::bool_[propagate(member)]; }
template <typename T> auto make_member_parser(int T::* const member) { return x3::int_[propagate(member)]; }
template <typename T> auto make_member_parser(double T::* const member) { return x3::double_[propagate(member)]; }
template <typename T> auto make_member_parser(float T::* const member) { return x3::double_[propagate(member)]; }
template <typename T> auto make_member_parser(std::string T::* const member) { return quoted[propagate(member)]; }
auto property = [](auto label, auto member) {
return x3::as_parser(label) >> EQUALS >> make_member_parser(member);
};
}
using detail::rule;
using detail::propagate;
using detail::property;
using detail::quoted;
auto number = property(NUMBER_ATTR, &sectionInfo::number);
auto visible = property(VISIBLE_ATTR, &sectionInfo::visible);
auto pitch = property(PITCH_ATTR, &sectionInfo::pitch);
auto minCutsTblSize = property(MIN_CUTS_TBL_SIZE_ATTR, &sectionInfo::minCutsTblSize);
auto lengthPrecision = property(LENGTH_PRECISION_ATTR, &sectionInfo::lengthPrecision);
auto gridResolution = property(GRID_RESOLUTION_ATTR, &sectionInfo::gridResolution);
auto skipLine = *(x3::char_ - x3::eol);
x3::rule<struct sectionInfoId, sectionInfo> const layer = "layer";
x3::rule<struct mainRuleId, std::vector<sectionInfo>> const mainRule = "mainRule";
auto layer_def =
LAYER_SECTION >> quoted[propagate(&sectionInfo::name)] >> START_SECTION >> x3::eol
>> *( (number | visible | pitch | minCutsTblSize | lengthPrecision | gridResolution) >> +x3::eol )
>> END_SECTION;
auto skipper = x3::blank;
auto mainRule_def = *(*x3::eol >> layer >> *x3::eol);
BOOST_SPIRIT_DEFINE(layer, mainRule);
}
std::ostream& operator<<(std::ostream& os, const sectionInfo& s)
{
os
<< "name=" << " " << s.name << "n"
<< "number=" << " " << s.number << "n"
<< "visible=" << " " << s.visible << "n"
<< "pitch=" << " " << s.pitch << "n"
<< "minCutsTblSize=" << " " << s.minCutsTblSize << "n"
<< "lengthPrecision=" << " " << s.lengthPrecision << "n"
<< "gridResolution=" << " " << s.gridResolution << "nn";
return os;
}
int main() {
std::stringstream ss;
ss 
<<"rnLayer "UBMB" {rn"
<< "       layerNumber = 170rn"
<< "       pitch = 33.6rn"
<< "}rn"
<< "rn"
<< "Layer "RV" {rn"
<< "       gridResolution = 0.34rn"
<< "        minCutsTblSize = 22.7rn"
<< "       layerNumber = 85rn"
<< "        visible = 2rn"
<< "       pitch = 331rn"
<< "}rn"
<< " rn"
<< "Layer "foffo" {rn"
<< "       layerNumber = 125rn"
<< "       pitch = 0.005rn"
<< "        gridResolution = 21.7rn"
<< "        lengthPrecision = 0.15rn"
<< "}rn"
<< "rn";
std::vector<sectionInfo> sections;
auto sample = ss.str();
auto f = sample.begin(), l = sample.end();
bool ok = boost::spirit::x3::phrase_parse(
f, l, 
Parser::mainRule, 
Parser::skipper,
sections
);

if (ok && f==l)
{
std::cout << "nn Parsed successfully nn";
for(auto& s : sections)
{
std::cout << s;
}
}
else
std::cout << "Parse failedn";
}

成功解析输入:

输出为:

名称 = UBMB 数字= 170 可见= 0 节距= 33.6 最小切割TblSize= 0 长度精度= 0 网格分辨率= 0

名称= 房车 数字= 85 可见= 2 音高= 331 最小切割TblSize= 22.7 长度精度= 0 网格分辨率= 0.34

名称= 福福 数字= 125 可见= 0 间距= 0.005 最小切割TblSize= 0 长度精度= 0.15 网格分辨率= 21.7

出现问题是因为我需要跳过一些行,即具有不感兴趣的属性的行(未在我的语法中定义(

编辑:例如,可能有一个属性虚拟="foo",我想跳过它。

为此,图层规则

auto layer_def = LAYER_SECTION >> quoted[propagate(&sectionInfo::name)] >> START_SECTION >> x3::eol
>> *( (number | visible | pitch | minCutsTblSize | lengthPrecision | gridResolution ) >> +x3::eol )
>> END_SECTION;

成为

auto layer_def = LAYER_SECTION >> quoted[propagate(&sectionInfo::name)] >> START_SECTION >> x3::eol
>> *( (number | visible | pitch | minCutsTblSize | lengthPrecision | gridResolution | skipLine) >> +x3::eol )
>> END_SECTION;

解析器成功,但输出现在

名称= UBMB 编号 = 125 可见= 2 间距 = 0.005 分钟切割TblSize= 22.7 长度精度= 0.15 网格分辨率= 21.7

这是错误的(只有一个部分,这里和那里的属性...

很明显,问题出在跳过线规则上

auto skipLine = *(x3::char_ - x3::eol);

我不知道为什么。 我认为很明显规则 *(字符 - eol(>> eol 会匹配任何行,但我想它不是..

有什么线索吗?

首先,我会简化跳过。船长不属于调用站点,因为它对语法很重要。将其封装到 mainRule 中,并简化:

auto mainRule_def = x3::skip(x3::blank) [ -layer % x3::eol ];

-layer表达式是接受空行的技巧。现在使用解析器变成:

bool ok = boost::spirit::x3::parse(f, l, Parser::mainRule, sections);

下一篇:skipLine也吃'}',使一切都分崩离析:之后的所有内容都被视为同一层的(无效(属性,最后没有END_SECTION因此语法不匹配。

只是:

auto skipLine = *(x3::char_ - x3::eol - END_SECTION);

专业提示:

如有疑问,请调试:Live On Coliru

// debug it
auto skipLine = x3::rule<struct skipLine_> {"skipLine"} = *(x3::char_ - x3::eol/* - END_SECTION*/);

完整演示

有一些小的简化

住在科里鲁

#include <iostream>
#define BOOST_SPIRIT_X3_DEBUG
#include <boost/fusion/include/adapt_struct.hpp>
#include <boost/fusion/include/io.hpp>
#include <boost/spirit/home/x3.hpp>
struct sectionInfo {
std::string name;
int number            = 0;
float pitch           = 0.0f;
int visible           = 0;
float minCutsTblSize  = 0.0f;
// technology section attributes
float gridResolution  = 0.0f;
float lengthPrecision = 0.0f;
};
char const  START_SECTION          = '{';
char const  END_SECTION            = '}';
char const  QUOTE                  = '"';
char const  EQUALS                 = '=';
char const* LAYER_SECTION          = "Layer";
char const* TECHNOLOGY_SECTION     = "Technology";
char const* NUMBER_ATTR            = "layerNumber";
char const* VISIBLE_ATTR           = "visible";
char const* COLOR_ATTR             = "color";
char const* PITCH_ATTR             = "pitch";
char const* MIN_CUTS_TBL_SIZE_ATTR = "minCutsTblSize";
char const* GRID_RESOLUTION_ATTR   = "gridResolution";
char const* LENGTH_PRECISION_ATTR  = "lengthPrecision";
namespace Parser {
namespace x3 = boost::spirit::x3;
namespace detail {
template <typename T> auto propagate(T member) {
return [=](auto &ctx) { x3::traits::move_to(x3::_attr(ctx), x3::_val(ctx).*member); };
}
template <typename T = sectionInfo, typename P> auto rule(const char *debug, P p) {
return x3::rule<struct _, T>{ debug } = x3::skip(x3::space)[p];
};
auto quoted = rule<std::string>("quoted", x3::lexeme[QUOTE >> +(x3::char_ - QUOTE) >> QUOTE]);
#define MMP_(T, p) template <typename U> auto make_member_parser(T U::*const member) { return (p)[propagate(member)]; }
MMP_(bool,   x3::bool_);
MMP_(int,    x3::int_);
MMP_(double, x3::double_);
MMP_(float,  x3::double_);
MMP_(std::string, quoted);
#undef MMP_
auto property = [](auto label, auto member) { return x3::as_parser(label) >> EQUALS >> make_member_parser(member); };
}
using detail::rule;
using detail::propagate;
using detail::property;
using detail::quoted;
auto number          = property(NUMBER_ATTR,            &sectionInfo::number);
auto visible         = property(VISIBLE_ATTR,           &sectionInfo::visible);
auto pitch           = property(PITCH_ATTR,             &sectionInfo::pitch);
auto minCutsTblSize  = property(MIN_CUTS_TBL_SIZE_ATTR, &sectionInfo::minCutsTblSize);
auto lengthPrecision = property(LENGTH_PRECISION_ATTR,  &sectionInfo::lengthPrecision);
auto gridResolution  = property(GRID_RESOLUTION_ATTR,   &sectionInfo::gridResolution);
auto skipLine = *(x3::char_ - x3::eol - END_SECTION);
x3::rule<struct sectionInfoId, sectionInfo> const layer = "layer";
x3::rule<struct mainRuleId, std::vector<sectionInfo> > const mainRule = "mainRule";
auto layer_def = 
LAYER_SECTION >> quoted[propagate(&sectionInfo::name)]
>> START_SECTION >> x3::eol
>> *((number | visible | pitch | minCutsTblSize | lengthPrecision | gridResolution | skipLine) >> +x3::eol)
>> END_SECTION
;
auto mainRule_def = x3::skip(x3::blank) [ -layer % x3::eol ];
BOOST_SPIRIT_DEFINE(layer, mainRule);
}
std::ostream &operator<<(std::ostream &os, const sectionInfo &s) {
return os 
<< "name="            << " " << s.name            << "n"
<< "number="          << " " << s.number          << "n"
<< "visible="         << " " << s.visible         << "n"
<< "pitch="           << " " << s.pitch           << "n"
<< "minCutsTblSize="  << " " << s.minCutsTblSize  << "n"
<< "lengthPrecision=" << " " << s.lengthPrecision << "n"
<< "gridResolution="  << " " << s.gridResolution  << "nn";
}
int main() {
std::string const sample = 
"rnLayer "UBMB" {rn"
"       layerNumber = 170rn"
"       pitch = 33.6rn"
"}rn"
"rn"
"Layer "RV" {rn"
"       gridResolution = 0.34rn"
"        minCutsTblSize = 22.7rn"
"       layerNumber = 85rn"
"        visible = 2rn"
"       pitch = 331rn"
"}rn"
" rn"
"Layer "foffo" {rn"
"       layerNumber = 125rn"
"       pitch = 0.005rn"
"        gridResolution = 21.7rn"
"        lengthPrecision = 0.15rn"
"}rn"
"rn";
std::vector<sectionInfo> sections;
{
auto f = sample.begin(), l = sample.end();
bool ok = boost::spirit::x3::parse(f, l, Parser::mainRule, sections);
if (ok && f == l) {
std::cout << "nn Parsed successfully nn";
for (auto &s : sections) {
std::cout << s;
}
} else
std::cout << "Parse failedn";
}
}

指纹

Parsed successfully 
name= UBMB
number= 170
visible= 0
pitch= 33.6
minCutsTblSize= 0
lengthPrecision= 0
gridResolution= 0
name= RV
number= 85
visible= 2
pitch= 331
minCutsTblSize= 22.7
lengthPrecision= 0
gridResolution= 0.34
name= foffo
number= 125
visible= 0
pitch= 0.005
minCutsTblSize= 0
lengthPrecision= 0.15
gridResolution= 21.7