QT QML - 从另一个类访问 qml 模型

QT QML - access qml model from another class

本文关键字:访问 qml 模型 另一个 QML QT      更新时间:2023-10-16

我需要有"myclient"类来处理来自套接字的输入数据。数据到达后,它应该从qml模型类"mymodel"调用函数"add"。如何访问在 main.cpp 中创建的模型的实例?

下面是一个具有文本输入功能的示例:

类:主要.cpp

#include <QGuiApplication>
#include <QQmlApplicationEngine>
#include <QQmlContext>
#include "mymodel.h"
#include "myclient.h"
int main(int argc, char *argv[])
{
    QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
    QGuiApplication app(argc, argv);
    QQmlApplicationEngine engine;
    MyModel *theModel=new MyModel;
    engine.rootContext()->setContextProperty("theModel", theModel);
    const QUrl url(QStringLiteral("qrc:/main.qml"));
    QObject::connect(&engine, &QQmlApplicationEngine::objectCreated,
                     &app, [url](QObject *obj, const QUrl &objUrl) {
        if (!obj && url == objUrl)
            QCoreApplication::exit(-1);
    }, Qt::QueuedConnection);
    engine.load(url);
    myclient cli;    //doesn't add the data to list in it's constructor
    theModel.add("Added in main.cpp");   //works as expected
    return app.exec();
}

现在这里是类 myModel.h

#ifndef MYMODEL_H
#define MYMODEL_H
#include <QObject>
#include <QAbstractTableModel>
#include <QModelIndex>
#include <QHash>
#include <QVariant>
#include <QByteArray>
#include <QList>
#include <QDebug>

class MyModel: public QAbstractListModel
{
    Q_OBJECT
public:
    MyModel(QObject* parent=nullptr): QAbstractListModel (parent)
    {
        innerModel.append("Bob");
        innerModel.append("Patrick");
        innerModel.append("Alice");
    }
    Q_INVOKABLE int rowCount(const QModelIndex &parent = QModelIndex()) const override
    {
        if (parent.isValid())
            return 0;
        return innerModel.size();
    }
    Q_INVOKABLE int columnCount(const QModelIndex &parent = QModelIndex()) const override
    {
        if (parent.isValid())
            return 0;
        return 2;
    }
    Q_INVOKABLE QVariant data(const QModelIndex &index, int role=Qt::DisplayRole) const override
    {
        qDebug() << index << role;
        switch (role)
        {
            case Qt::DisplayRole:
            case Qt::UserRole + 1:
                return innerModel.at(index.row());
            case Qt::UserRole + 2:
                return QString::number(index.row() + 1);
        }
        return QVariant();
    }
    Q_INVOKABLE QHash<int,QByteArray> roleNames() const override
    {
        QHash<int,QByteArray> roles;
        roles.insert(Qt::UserRole + 1, "name");
        roles.insert(Qt::UserRole + 2, "index");
        return roles;
    }
    Q_INVOKABLE void add(QString const& name)
    {
        beginInsertRows(QModelIndex(), rowCount(), rowCount());
        innerModel.append(name);
        endInsertRows();
    }
    private:
        QList<QString> innerModel;
};
#endif // MYMODEL_H

最后是我的客户。

尝试过这种方式,但我知道我正在这里创建 myModel 的另一个实例

#ifndef MYCLIENT_H
#define MYCLIENT_H
#include "mymodel.h"
class myclient
{
public:
    myclient()
    {
        MyModel mod;
        mod.add("Added from myclient");
    }
};
#endif // MYCLIENT_H

如何在应用程序的其他部分访问 myModel 的方法(在 main.cpp 中加载到引擎中的实例(?还是有另一种方法可以做到这一点?谢谢

如果要

访问客户端类中的模型,请将其作为构造函数的参数传递,使其成为类的成员。

我的客户.h

#ifndef MYCLIENT_H
#define MYCLIENT_H
#include "mymodel.h"
class myclient
{
public:
    myclient(MyModel *model): m_model(model)
    {
        m_model->add("Added from myclient");
    }
private:
    MyModel *m_model;
};
#endif // MYCLIENT_H

主.cpp

// ...
myclient cli(&theModel);
// ...