C++ CRTP 派生类对象切片

C++ CRTP derived class object slicing

本文关键字:对象 切片 派生 CRTP C++      更新时间:2023-10-16

我有基类帐户和派生类学生和老师。我在 CRTP 中实现读/写,这样我就不需要在每个类中编写函数。
奇怪的是,读取函数中有对象切片,*这在函数中使用,但在写入函数中没有。

谁能解释一下这里发生了什么?以及如何解决它?

// Account.h
class Account {
public:
    Account();
    virtual void callMenu() = 0;
protected:
    int ID;
    // Some more data (Total of 148 bytes)
}
// AccountCRTP.h
template<class T>
class AccountCRTP : public Account {
public:
    // To prevent object slicing
    void callMenu() {
        T account;
        account.ID = this->ID;
        cout << "Account size: " << sizeof(account) << " bytesn"; pause(); // 268 bytes
        if (account.readData())
            account.menu();
    }
    bool readData() {
        T account;
        cout << "Account size : " << sizeof(account) << " bytesn"; pause(); // 268 bytes
        cout << "This size    : " << sizeof(*this) << " bytesn"; pause();   // 148 bytes??? Why?
        while (reading data to account) {
            if (this->ID == account.ID) {
                *this = account; // Object slicing happens
                return true;
            }
        }
        return false;
    }
    bool writeData() {
        T temp;
        int position = 0l
        while (reading data to temp) {
            if (this->ID == account.ID)
                break;
            position++;
        }
        cout << "Account size : " << sizeof(temp) << " bytesn"; pause();  // 268 bytes
        cout << "This size    : " << sizeof(*this) << " bytesn"; pause(); // 148 bytes right?
        datafile.seekp(position * sizeof(T));
        // For unknown reason this also writes scores of the student
        // Object slicing didn't happen here. Why?
        datafile.write((char*)this, sizeof(T)); 
    }
private:
    // No additional data in this class (Still 148 bytes)
}
// Student.h
class Student :
    public AccountCRTP<Student>
{
public:
    void menu() {
        // Student menu
    }
private:
    // Some more 120 bytes of data (Total of 268 bytes)
}

// main.cpp
int main() {
    vector<unique_ptr<Account>> account;
    account.push_back(unique_ptr<Account>(new Student));
    account.push_back(unique_ptr<Account>(new Teacher));
    account[0]->callMenu();
}
*this = account; // Object slicing happens

"发生对象切片">是的,并且您正在丢失account的任何特定属性(成员变量(

你真正需要的是

*static_cast<T*>(this) = account;

保留派生T中的东西.


static_cast<T*>(this)诀窍是类型安全的全部意义,以使静态多态性工作。
所有可能的类型检查都将在编译时应用。


让我们在这个问题上多一点语法糖,就像@Yakk的评论中提到的那样:

template<typename T>
struct CRTPBase {
    T const& self() const { return *static_cast<T const*>(this); } 
    T& self() { return *static_cast<T*>(this); } 
};

然后这条线变成

 self() = account;

对于这种情况,即使使用 c 预处理器宏似乎也是合适的:

#define DEFINE_CRTP_SELF(derived_param) 
     derived_param const& self() const { return *static_cast<derived_param const*>(this); } 
     derived_param& self() { return *static_cast<derived_param*>(this); } 

并像这样使用它:

template<typename T>
class CRTP {
public:
    DEFINE_CRTP_SELF(T);
};

注意:如果你在运行时有一些奇怪的东西(来自void*指针左右(,你就迷失在地狱里了。