cocos2d-x 编辑框的简单示例,错误未定义引用

cocos2d-x simple example of EditBox, error undefined reference to

本文关键字:错误 未定义 引用 编辑 简单 cocos2d-x      更新时间:2023-10-16

我在尝试使用 cocos2d-x 2.2.2、Fedora 20 和 Eclipse Kepler 将 EditBox 添加到示例游戏(由 create_project.py 创建)时遇到问题,

我在HelloWorldScene中添加了.cpp

using namespace cocos2d::extension;
using namespace cocos2d::gui;

CCEditBox *m_pEditName = CCEditBox::create(ccp(100,100),CCScale9Sprite::create("input_field.png"));
m_pEditName->setPosition(ccp(origin.x+visibleSize.width/2, origin.y+visibleSize.height*3/4));
m_pEditName->setFontColor(ccRED);
m_pEditName->setPlaceHolder("Name:");
m_pEditName->setMaxLength(8);
m_pEditName->setReturnType(kKeyboardReturnTypeDone);
addChild(m_pEditName);

添加到我的 HelloWorldScene.h

#include "cocos-ext.h"

并得到一个错误

fatal error: cocos-ext.h: No such file or directory

我意识到编译器正在尝试在/usr/include 或/usr/local/include 中找到 .h 文件,所以我添加到我的 makefile

INCLUDES += -I$(COCOS_ROOT)/extensions
INCLUDES += -I$(COCOS_ROOT)/external/chipmunk/include/chipmunk

现在我收到另一个错误,请参阅下面的我的makefile和错误

生成文件

EXECUTABLE = thief
COCOS_ROOT = ../../..
INCLUDES = -I.. -I../Classes
INCLUDES += -I$(COCOS_ROOT)/extensions
INCLUDES += -I$(COCOS_ROOT)/external/chipmunk/include/chipmunk
#INCLUDES += -I$(COCOS_ROOT)/cocos2dx/kazmath/include
#INCLUDES += -I$(COCOS_ROOT)/cocos2dx/include
#INCLUDES += -I$(COCOS_ROOT)/cocos2dx
#INCLUDES += -I$(COCOS_ROOT)/external/
#INCLUDES += -I$(COCOS_ROOT)/CocosDenshion/include
#INCLUDES += -I$(COCOS_ROOT)/extensions/netwrok
#INCLUDES += -I$(COCOS_ROOT)/external/libwebsockets/win32/include

SOURCES = main.cpp 
        ../Classes/AppDelegate.cpp 
        ../Classes/HelloWorldScene.cpp

include $(COCOS_ROOT)/cocos2dx/proj.linux/cocos2dx.mk
SHAREDLIBS += -lcocos2d
COCOS_LIBS = $(LIB_DIR)/libcocos2d.so
$(TARGET): $(OBJECTS) $(STATICLIBS) $(COCOS_LIBS) $(CORE_MAKEFILE_LIST)
    @mkdir -p $(@D)
    $(LOG_LINK)$(CXX) $(CXXFLAGS) $(OBJECTS) -o $@ $(SHAREDLIBS) $(STATICLIBS)
$(OBJ_DIR)/%.o: %.cpp $(CORE_MAKEFILE_LIST)
    @mkdir -p $(@D)
    $(LOG_CXX)$(CXX) $(CXXFLAGS) $(INCLUDES) $(DEFINES) $(VISIBILITY) -c $< -o $@
$(OBJ_DIR)/%.o: ../%.cpp $(CORE_MAKEFILE_LIST)
    @mkdir -p $(@D)
    $(LOG_CXX)$(CXX) $(CXXFLAGS) $(INCLUDES) $(DEFINES) $(VISIBILITY) -c $< -o $@

控制台日志

02:56:14 **** Auto Build of configuration Default for project thief ****
make all 
 CXX obj/release/main.o
 CXX obj/release/Classes/AppDelegate.o
 CXX obj/release/Classes/HelloWorldScene.o
 LINK bin/release/thief
obj/release/Classes/AppDelegate.o: In function `_GLOBAL__sub_I_AppDelegate.cpp':
AppDelegate.cpp:(.text.startup+0x72): undefined reference to     cocos2d::gui::Margin::Margin()'
obj/release/Classes/HelloWorldScene.o: In function `HelloWorld::init()':
HelloWorldScene.cpp:(.text+0x50f): undefined reference to     cocos2d::extension::CCScale9Sprite::create(char const*)'
HelloWorldScene.cpp:(.text+0x53f): undefined reference to     cocos2d::extension::CCEditBox::create(cocos2d::CCSize const&,     cocos2d::extension::CCScale9Sprite*, cocos2d::extension::CCScale9Sprite*,     cocos2d::extension::CCScale9Sprite*)'
HelloWorldScene.cpp:(.text+0x59c): undefined reference to     cocos2d::extension::CCEditBox::setFontColor(cocos2d::_ccColor3B const&)'
HelloWorldScene.cpp:(.text+0x5ab): undefined reference to     cocos2d::extension::CCEditBox::setPlaceHolder(char const*)'
HelloWorldScene.cpp:(.text+0x5b8): undefined reference to     cocos2d::extension::CCEditBox::setMaxLength(int)'
HelloWorldScene.cpp:(.text+0x5c5): undefined reference to     cocos2d::extension::CCEditBox::setReturnType(cocos2d::extension::KeyboardReturnType)'
obj/release/Classes/HelloWorldScene.o: In function `_GLOBAL__sub_I_HelloWorldScene.cpp':
HelloWorldScene.cpp:(.text.startup+0x72): undefined reference to     cocos2d::gui::Margin::Margin()'
collect2: error: ld returned 1 exit status
make: *** [bin/release/thief] Error 1
02:56:15 Build Finished (took 777ms)

有谁知道为什么会这样?

为了设置我的cocos2d-x,我使用了这个说明在RHEL/Fedora/CentOS Linux上构建Cocos2d-x

谢谢

你需要

添加"extensions/CocoStudio/GUI/Layouts/UILayoutDefine.cpp"或从代码中删除"cocos-ext.h"。