C++11虚拟模板方法或转发可变模板

C++11 Virtual template method or Forwarding variadic template

本文关键字:转发 虚拟 模板方法 C++11      更新时间:2023-10-16

我有这样的类:

template<class C>
class OperatorsMap
{
    typedef void (C::*voidFunctionType)(void);
    private:
        std::map<long, voidFunctionType> m;
    public:
        template<typename T>
        void Insert(long id, T f1)
            m.insert(std::make_pair(id,(voidFunctionType)f1));
        template<typename O, typename... Args>
        bool SearchAndCall(long id, O *obj, Args&&... args)
        {
            auto mapIter = m.find(id);
            if(mapIter == m.end()) return false;
            auto mapVal = mapIter->second;
            auto Fun = (bool(C::*)(Args ...))(mapVal);
            return (obj->*Fun)(std::forward<Args>(args)...);
        }
};
class IConditionBase
{
    public:
        virtual ConditionInfo GetInfo() = 0;
        virtual void ClearOperators() = 0;
};
template<class C>
class ConditionBase : public IConditionBase
{
public:
    template<typename O>
    ConditionBase(O object){mObject = object;}
    ~ConditionBase(){}
    ConditionInfo GetInfo(){return mInfo;}
    template<typename F>
    void AddOperator(long id, const char* name, F fun)
    {
        mInfo.AddOperatorInfo(name, id);
        mOperators.Insert(id, fun);
    }
    template<typename... Args>
    bool CallOperator(long id, Args&&... args)
    {
        return mOperators.SearchAndCall(id, mObject, std::forward<Args>(args)...);
    }
private:
     ConditionInfo mInfo;
     OperatorsMap<C> mOperators;
     C* mObject;


class ModuleConditionService
{
public:
    ModuleConditionService();
    ~ModuleConditionService();
    template<typename... Args>
    bool EvaluateCondition(long conditionID, long operatorID, Args&&... args)
    {
        bool ret = false;
        IConditionBase* cnd = GetCondition(conditionID);
        switch(conditionID)
        {
            case ID_ACTUAL_TRIP_ID: (static_cast<cndActualTripID>(cnd))->CallOperator(operatorID, std::forward<Args>(args)...);
            default: cout << "Condition with ID " << conditionID << " not found!";
        }
        return ret;
    }
private:
    void AddCondition(IConditionBase* condition);
    IConditionBase *GetCondition(long conditionID);
    vector<IConditionBase*> mConditionContainer;
};
class cndActualTripID : public ConditionBase<cndActualTripID>
{
    public:
        cndActualTripID();
        ~cndActualTripID();
        using ConditionBase<cndActualTripID>::ConditionBase;
        bool operator_Equal(long id);
        bool operator_Greater(long id);
        bool operator_IN(unsigned int idsCount, long ids[]);
};

ModuleConditionService的构造函数中,我创建这样的条件:

AddCondition(new cndActualTripID());

然后我主要调用EvaluateCondition:

ModuleConditionService* service = new ModuleConditionService();
long arr[] = {111,122,125,0,129};
bool ret1 = service->EvaluateCondition(1, 10, 5, arr);
bool ret2 = service->EvaluateCondition(1, 9, 89);
bool ret3 = service->EvaluateCondition(1, 8, 122);

一切都很好,但我认为EvaluateCondition的功能不太好。现在只有一个条件cndActualTripID,但当有100个条件时,类型转换(static_cast<cndActualTripID>(cnd))->CallOperator(operatorID, std::forward<Args>(args)...);将非常令人困惑,并且在.h文件中类型转换我认为不是一个好主意。当函数CallOperator将像virtual一样位于IConditionBase中时,这会有所帮助,但它是模板函数:(我必须将argsEvaluateCondition的参数中获取到OperatorsMap中的SearchAndCall中,但我不知道如何获取。请你帮助我或有其他想法,如何基于ID为类cndActualTripID(和其他)调用CallOperatorID是继承的属性,具有每个ConditionBase)。我使用c++11。这只是代码的重要部分,如果缺少什么,请告诉我,我会发布它。

非常感谢。

我将程序重新设计为write n.m。没有可变参数,只有一个固定的(向量)。现在我有了ConditionBaseOperators类,我在其中存储和调用函数。它比以前更好(更安全)吗?谢谢

template<class C>
        class MODULECONDITIONDOMAIN_API ConditionBaseOperators : public ConditionBase
        {
            typedef bool (C::*Operators)(vector<string>);
            public:
                template<typename O>
                ConditionBaseOperators(O obj){mObject = obj;}
                ~ConditionBaseOperators(){}
                void AddOperator(long id, string name, Operators function)
                {
                    AddOperatorInfo(id, name.data());
                    mOperators.insert(make_pair(id, function));
                }
                bool CallOperator(long id, vector<string> args)
                {
                    bool ret = false;
                    auto it = mOperators.find(id);
                    if(it != mOperators.end())
                    {
                        auto fun = (bool(C::*)(vector<string>))(it->second);
                        ret = (mObject->*fun)(args);
                    }
                    else
                        EERROR("Operator with ID %d not found in module %s", id, GetInfo().GetName().c_str());
                    return ret;
                }
            private:
                 map<long,Operators> mOperators;
                 C* mObject;
        };
class MODULECONDITIONDOMAIN_API ConditionBase : public Wertyz::DomainLayer::Core::DomainObject
        {
            public:
                ConditionBase(){}
                ~ConditionBase(){}
                ConditionInfo GetInfo();
                void SetInfo(ConditionInfo info);
                void SetInfo(long id, string name);
                void AddOperatorInfo(long id, const char* name);
                virtual bool CallOperator(long id, vector<string> args) = 0;
                long VtoL(vector<string> vec, unsigned int idx);
                unsigned long VtoUL(vector<string> vec, unsigned int idx);
                double VtoD(vector<string> vec, unsigned int idx);
                int VtoI(vector<string> vec, unsigned int idx);
                long long VtoLL(vector<string> vec, unsigned int idx);
                vector<long> VtoVL(vector<string> vec);
            private:
                 ConditionInfo mInfo;
        };

class SERVICECORE_API ModuleConditionService
        {
        public:
            ModuleConditionService();
            ~ModuleConditionService();
            bool EvaluateCondition(long conditionID, long operatorID, vector<string> args);
        private:
            void AddCondition(ConditionBase *condition);
            void AddAction(ActionBase* action);
            ActionBase *GetAction(long idx);
            ConditionBase *GetCondition(long conditionID);
            vector<ConditionBase*> mConditionContainer;
            vector<ActionBase*> mActionContainer;
        };
class MODULECONDITIONDOMAIN_API cndActualTripID : public ConditionBaseOperators<cndActualTripID>
            {
                public:
                    cndActualTripID();
                    ~cndActualTripID();
                    using ConditionBaseOperators<cndActualTripID>::ConditionBaseOperators;
                private:
                    bool operator_Equal(vector<string> args);
                    bool operator_Greater(vector<string> args);
                    bool operator_IN(vector<string> args);
                    long GetValue();
            };

ModuleCondition.cpp

    bool ModuleConditionService::EvaluateCondition(long conditionID, long operatorID, vector<string> args)
    {
        return GetCondition(conditionID)->CallOperator(operatorID, args);
    }

cndActualTripID.cpp

cndActualTripID::cndActualTripID() : ConditionBaseOperators<cndActualTripID>::ConditionBaseOperators(this)
{
    SetInfo(ID_ACTUAL_TRIP_ID, "ActualTripID");
    AddOperator(1, "Greater", &cndActualTripID::operator_Greater);
    AddOperator(2, "Equal", &cndActualTripID::operator_Equal);
    AddOperator(3, "IN", &cndActualTripID::operator_IN);
}