重载赋值运算符的问题

Issue with Overloading Assignment Operator

本文关键字:问题 赋值运算符 重载      更新时间:2023-10-16

所以我遇到的问题是在我的 c++ 程序中,当我尝试测试我重载的赋值运算符时。

声明:

cm6 = cm5;

应将 cm6 设置为等于 cm5,但 cm6 的值不会更改。这是我的代码:


Proj_11.h

#include <iostream>
#include <string>
#include <iomanip>
using namespace std;
class ComplexNumber
{
    private:
        double _real;
        double _imaginary;
    public:
        ComplexNumber();
        ComplexNumber(double, double);
        ComplexNumber(ComplexNumber&); 
        ComplexNumber operator+ (ComplexNumber);
        ComplexNumber operator- (ComplexNumber);
        ComplexNumber operator* (ComplexNumber);
        ComplexNumber operator/ (ComplexNumber);
        ComplexNumber operator= (ComplexNumber);
        bool operator== (ComplexNumber);
        friend ostream& operator<< (ostream&, ComplexNumber);
};
void Menu();

Proj_11.cpp

#include "Proj_11.h"
//Global Constants
const double NOTHING = 0.0;
const double INVERSE = -1.0;
const int CURRENCY_FORMAT = 2;
void main()
{
   Menu();
}
void Menu( )
{
    // Create complex numbers to do arithmentic with
    ComplexNumber cm1(1, 2);
    ComplexNumber cm2(1, -2);
    // test addition operator
    ComplexNumber cm3 = cm1 + cm2;
    cout << cm3 << endl;
    // test subtraction operator
    ComplexNumber cm4 = cm1 - cm2;
    cout << cm4 << endl;
    // test multiplication operator
    ComplexNumber cm5 = cm1 * cm2;
    cout << cm5 << endl;
    // test division operator
    ComplexNumber cm6 = cm1 / cm2;
    cout << cm6<< endl;
    // test assignment operator
    cm6 = cm5;
    cout << cm6 << endl;
    // test comparison operator
    if (cm1 == cm2) 
        cout << "nThey are equal.n";
    else
        cout << "nThey are not equal.";
    ComplexNumber cm8(1, 2);
    if (cm1 == cm8) 
        cout << "nThey are equal.n";
    else
        cout << "nThey are not equal.";
    system ("PAUSE");
}

ComplexNumber::ComplexNumber()
{
    _real = 0.0;
    _imaginary = 0.0;
}
ComplexNumber::ComplexNumber(double initReal, double initImaginary)
{
    _real = initReal;
    _imaginary = initImaginary;
}
ComplexNumber::ComplexNumber(ComplexNumber& cmplx)
{
    _imaginary = cmplx._imaginary;
    _real = cmplx._real;
}
ComplexNumber ComplexNumber::operator+ (ComplexNumber x)
{
    double newReal = _real + x._real;
    double newImaginary = _imaginary + x._imaginary;
    ComplexNumber temp(newReal, newImaginary);
    return temp;
}
ComplexNumber ComplexNumber::operator- (ComplexNumber x)
{
    double newReal = _real - x._real;
    double newImaginary = _imaginary - x._imaginary;
    ComplexNumber temp(newReal, newImaginary);
    return temp;
}
ComplexNumber ComplexNumber::operator* (ComplexNumber x)
{
    double newReal = 0.0;
    double newImaginary = 0.0;
    //(a+b)*(c+d) = ac+bc+ad+bd
    newReal = newReal + (_real * x._real);
    newImaginary = newImaginary + (_imaginary * x._real);
    newImaginary = newImaginary + (_real * x._imaginary);
    newReal = newReal + (INVERSE * (_imaginary * x._imaginary) );
    ComplexNumber temp(newReal, newImaginary);
    return temp;
}
ComplexNumber ComplexNumber::operator/ (ComplexNumber x)
{
    double newReal = 0.0;
    double newImaginary = 0.0;
    ComplexNumber conjugate(x._real, (INVERSE * x._imaginary));
    ComplexNumber numerator = (*this * conjugate);
    ComplexNumber denominator = (x * conjugate);
    newReal = numerator._real / denominator._real;
    newImaginary = numerator._imaginary / denominator._real;
    ComplexNumber temp(newReal, newImaginary);
    return temp;
}
ComplexNumber ComplexNumber::operator= (ComplexNumber x)
{
    ComplexNumber temp(x._real, x._imaginary);
    return temp;
}
bool ComplexNumber::operator== (ComplexNumber x)
{
    if ( (_real == x._real) && (_imaginary == x._imaginary) )
    {
        return true;
    }
    else
    {
        return false;
    }
}
ostream& operator<< (ostream& out, ComplexNumber x)
{
    out.setf(ios::fixed);
    out.precision(CURRENCY_FORMAT);
    if ( (x._real != NOTHING) && (x._imaginary != NOTHING) )
    {
        if ( (x._real > NOTHING) && (x._imaginary > NOTHING) )
        {
            out << x._real << " + " << x._imaginary << "i";
            return out;
        }
        else if ( (x._real > NOTHING) && (x._imaginary < NOTHING) )
        {
            out << x._real << " - " << (INVERSE * x._imaginary) << "i";
            return out;
        }
        else if ( (x._real < NOTHING) && (x._imaginary > NOTHING) )
        {
            out << x._real << " + " << x._imaginary << "i";
            return out;
        }
        else
        {
            out << x._real << " - " << (INVERSE * x._imaginary) << "i";
            return out;
        }
    }
    else if ( (x._real == NOTHING) && (x._imaginary != NOTHING) )
    {
        out << x._imaginary << "i";
        return out;
    }
    else if ( (x._real != NOTHING) && (x._imaginary == NOTHING) )
    {
        out << x._real;
        return out;
    }
    else
    {
        out << NOTHING;
        return out;
    }
}

赋值操作员签名的声明应为

 ComplexNumber& operator= (const ComplexNumber&);

并返回对当前实例的引用:

 ComplexNumber& operator= (const ComplexNumber& other)
 {
     // copy members from other ...
     return *this;
 }

。在许多其他错误中,您的代码将面临。

复制构造函数应该采用const&而不是&

operator=应修改this状态。

你的流出是丑陋的,你不应该那样弄乱精确。 在外部设置精度。 它可能还有其他问题。

一元-在许多方面都比*INVERSE好。

出于各种原因摆脱NOTHING,包括0.0.

你所做的就是你得到的。您无处更改分配的对象。取而代之的是这个

ComplexNumber ComplexNumber::operator= (ComplexNumber x)
{
    ComplexNumber temp(x._real, x._imaginary);
    return temp;
}

最好按以下方式编写复制赋值运算符

ComplexNumber & ComplexNumber::operator= ( const ComplexNumber &x )
{
    if ( this != &x )
    {
        _real = x._real;
        _imaginary = x._imaginary;
    }
    return ( *this );
}