所有者绘制按钮强制刷新

Owner Draw Button Force Refresh

本文关键字:刷新 按钮 绘制 所有者      更新时间:2023-10-16

我有 4 个所有者绘制按钮,它们用作我的程序的选项卡系统。我遇到的问题是,当我单击其中一个按钮时,我需要更改其他按钮的图像。但是每当我尝试重置图像时,它只会更改我单击的按钮上的图像。有没有办法在不被单击的情况下更改其他按钮上的图像?

INT_PTR CALLBACK Springboard::DlgProc(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam){
    static DRAWITEMSTRUCT* pdis;
    switch (msg) {
        case WM_DRAWITEM:
            pdis = (DRAWITEMSTRUCT*) lParam;
            // (winuser.h) Maybe you also want to account for pdis->CtlType (ODT_MENU, ODT_LISTBOX, ODT_COMBOBOX, ODT_BUTTON, ODT_STATIC)
            switch(pdis->CtlID) {
            case IDC_TAB1:
                theSpringboard.myManageOwnerDrawIconButton(pdis, hInstance);
                break;
            case IDC_TAB2:
                theSpringboard.myManageOwnerDrawIconButton(pdis, hInstance);
                break;
            case IDC_TAB3:
                theSpringboard.myManageOwnerDrawIconButton(pdis, hInstance);
                break;
            case IDC_TAB4:
                theSpringboard.myManageOwnerDrawIconButton(pdis, hInstance);
                break;
            case IDC_TAB5:
                theSpringboard.myManageOwnerDrawIconButton(pdis, hInstance);
                break;
        default:
            break;
            }
int Springboard::myManageOwnerDrawIconButton(DRAWITEMSTRUCT* pdis, HINSTANCE hInstance) {
    static RECT rect;
    static HBITMAP hCurrIcon, hSTDc,  hSTDoff, hSTDon, hVFXc, hVFXoff, hVFXon, hCITYc, hCITYoff, hCITYon, hMAXc, hMAXoff, hMAXon, hSETc, hSEToff, hSETon;
    rect = pdis->rcItem;
    hSTDoff = (HBITMAP) LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_STDOFF));
    hSTDon = (HBITMAP) LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_STDON));
    hSTDc = (HBITMAP) LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_STDCLICK));
    hVFXoff = (HBITMAP) LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_VFXOFF));
    hVFXon = (HBITMAP) LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_VFXON));
    hVFXc = (HBITMAP) LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_VFXCLICK));
    hCITYoff = (HBITMAP) LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_CITYOFF));
    hCITYon = (HBITMAP) LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_CITYON));
    hCITYc = (HBITMAP) LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_CITYCLICK));
    hMAXoff = (HBITMAP) LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_MAXOFF));
    hMAXon = (HBITMAP) LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_MAXON));
    hMAXc = (HBITMAP) LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_MAXCLICK));
    hSEToff = (HBITMAP) LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_SETTINGOFF));
    hSETon = (HBITMAP) LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_SETTINGON));
    hSETc = (HBITMAP) LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_SETTINGCLICK));
    if (IDC_TAB1 == pdis->CtlID) {
        // If the button is selected, display the 
        // "active" icon, else the "inactive" icon:
        if (pdis->itemState & ODS_SELECTED) hCurrIcon = hSTDc;
        else hCurrIcon = hSTDoff;
        if(TabRoll == 1) hCurrIcon = hSTDon;
    }
    if (IDC_TAB2 == pdis->CtlID) {
        // If the button is selected, display the 
        // "active" icon, else the "inactive" icon:
        if (pdis->itemState & ODS_SELECTED) hCurrIcon = hVFXc;
        else hCurrIcon = hVFXoff;
        //if(TabRoll == 2) hCurrIcon = hVFXon;
    }
    if (IDC_TAB3 == pdis->CtlID) {
        // If the button is selected, display the 
        // "active" icon, else the "inactive" icon:
        if (pdis->itemState & ODS_SELECTED) hCurrIcon = hCITYc;
        else hCurrIcon = hCITYoff;
        //if(TabRoll == 3) hCurrIcon = hCITYon;
    }
    if (IDC_TAB4 == pdis->CtlID) {
        // If the button is selected, display the 
        // "active" icon, else the "inactive" icon:
        if (pdis->itemState & ODS_SELECTED) hCurrIcon = hMAXc;
        else hCurrIcon = hMAXoff;
        //if(TabRoll == 4) hCurrIcon = hMAXon;
    }
    if (IDC_TAB5 == pdis->CtlID) {
        // If the button is selected, display the 
        // "active" icon, else the "inactive" icon:
        if (pdis->itemState & ODS_SELECTED){ 
            hCurrIcon = hSETc;}
        else{
            hCurrIcon = hSEToff;}
        //if(TabRoll == 5) hCurrIcon = hSETon;
    }
    HDC hdc = CreateCompatibleDC(pdis->hDC);
    SelectObject(hdc, hCurrIcon);
BitBlt(pdis->hDC,0,
        0,ICON_WIDTH,
        ICON_HEIGHT, hdc, 0, 0, SRCCOPY);
        DeleteDC(hdc);
    return(RET_OK);
}

您可以简化DlgProc

INT_PTR CALLBACK Springboard::DlgProc(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam)
{
    switch (msg)
    {
    case WM_DRAWITEM:
        theSpringboard.myManageOwnerDrawIconButton((DRAWITEMSTRUCT*)lp, hInstance);
        break;
    //...
    return FALSE;
}

myManageOwnerDrawIconButton 中,您需要进行以下更改:

HDC hdc = CreateCompatibleDC(pdis->hDC);

自:

HDC hdc = pdis->hDC;,然后你不需要打电话DeleteDC(hdc);

更改rect声明,它不一定是静态的。

RECT rect = pdis->rcItem;

其他静态变量需要初始化一次,这就是静态的全部意义:

static HBITMAP hCurrIcon = (HBITMAP) LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_something));
//...

ODS_SELECTED只是意味着按下按钮。您可能希望使用自己的全局变量来手动跟踪按钮,设置选择并删除其他按钮的选择...

ps,我为您的问题添加了winapi标签。