查找 2D 矢量的大小

Finding the size of a 2D vector

本文关键字:2D 查找      更新时间:2023-10-16

我有一个关于查找 2D 矢量大小的问题。我的简单问题是,我有一个向量,它存储三个"形状",每个形状都有随机数量的命中点(存储为笛卡尔坐标{x,y,z}),每个命中点都有一个随机颜色(存储为 RGB)我想找出每个形状有多少个命中点。如果我这样做:

VectorOfShapes.size() 

我明白答案

3

这是之前提出的类似问题这里。但这对我没有帮助。他们的解决方案是

VectorOfShapes[1].size()

试过了,我得到以下错误"错误 C2228:'.size'的左侧必须有类/结构/联合".这回答得很好(点击链接)。它仍然对我没有帮助(或者我很愚蠢)...有什么想法吗?

----------新增信息

class World {
public:
vector<Flux*>   VectorOfShapes;
void
containers(int obnum, Ray reflect, RGBColor Ll);
void                    
build(void);
void
add_vectorshape(Flux* vectorshape_ptr)
private:
void
delete_VectorOfShapes
}
inline void
World::add_vectorshape(Flux* vectorshape_ptr){
VectorOfShapes.push_back(vectorshape_ptr);
}
void
World::containers(int obnum, Ray reflect, RGBColor Ll)
{
vectorOfShapes[obnum]->push(reflect);
VectorOfShapes[obnum]->push(Ll);
int sizers = VectorOfShapes[0].size(); //this is where the code is giving me errors
}
void                                                
World::build(void) {
Flux* vectorshape_ptr1 = new Flux;
add_vectorshape(vectorshape_ptr1);
Flux* vectorshape_ptr2 = new Flux;
add_vectorshape(vectorshape_ptr2);
Flux* vectorshape_ptr3 = new Flux;
add_vectorshape(vectorshape_ptr3);
}
void
World::delete_VectorOfShapes(void) {
int num_VectorOfShapes = VectorOfShapes.size();
for (int j = 0; j < num_VectorOfShapes; j++) {
    delete VectorOfShapes[j];
    VectorOfShapes[j] = NULL;
}   
VectorOfShapes.erase (VectorOfShapes.begin(), VectorOfShapes.end());
}
    class Flux{
public:
std::vector<Ray> rays;
std::vector<RGBColor>    L;

void push(Ray ray); 
void push(RGBColor Ls) ;   

};
inline  void 
Flux::push(Ray ray) { 
rays.push_back(ray); 
}
inline void 
Flux::push(RGBColor Ls){ 
L.push_back(Ls); 
}   

基于提供fluxs声明的注释:

vector<Flux*> fluxs;

fluxs是指针的向量,意思是:

fluxs[i]

返回一个Flux*,而不是一个Flux所以你必须使用->,就像你在发布的代码中所做的那样设置属性。如果没有Flux的定义,我假设有一个获取hitpoints的getter,并且如前所述,fluxs中正好有三个元素,因此要获得fluxs生命值的总和,您只需:

int total_hitpoints = fluxs[0]->get_hitpoints() +
                      fluxs[1]->get_hitpoints() +
                      fluxs[2]->get_hitpoints();

编辑:

如果命中点计数是Flux::rays(或Flux::L)中的元素数,则:

int total_hitpoints = fluxs[0]->rays.size() +
                      fluxs[1]->rays.size() +
                      fluxs[2]->rays.size();