不确定分割故障在哪里
Not sure where the segmentation fault is
在尝试编译c++程序时,我遇到了分段错误问题,但不确定问题所在。我怀疑问题出在.find() .....上可能是迭代器操作符<和>
下面是test01.cpp的一部分,我在其中运行它来测试代码并使用print语句来找出问题所在:
bool confirmEverythingMatches(const btree<long>& testContainer, const set<long>& stableContainer) {
cout << "Confirms the btree and the set "
"contain exactly the same values..." << endl;
for (long i = kMinInteger; i <= kMaxInteger; i++) {
cout << "Start of for-loop to find iterator for comparisons..." << endl;
if (stableContainer.find(i) != stableContainer.end()) {
cout << "can find i (" << i << ") in stableContainer!" << endl;
} else {
cout << "cannot find i (" << i << ") in stableContainer!" << endl;
}
cout << "In between finding i in stable and testContainers..." << endl;
if (testContainer.find(i) != testContainer.end()) {
cout << "can find i (" << i << ") in testContainer!" << endl;
} else {
cout << "cannot find i (" << i << ") in testContainer!" << endl;
}
cout << "Before assigning the find to boolean variables..." << endl;
bool foundInTree = (testContainer.find(i) != testContainer.end());
cout << "testContainer.find(i) != testContainer.end()" << endl;
bool foundInSet = (stableContainer.find(i) != stableContainer.end());
cout << "stableContainer.find(i) != stableContainer.end()" << endl;
if (foundInTree != foundInSet) {
cout << "- btree and set don't contain the same data!" << endl;
cout << "Mismatch at element: " << i << endl;
return false;
} else {cout << "foundInTree == foundInSet!!!" << i << endl;}
}
cout << "- btree checks out just fine." << endl;
return true;
}
} // namespace close
/**
* Codes for testing various bits and pieces. Most of the code is commented out
* you should uncomment it as appropriate.
**/
int main(void) {
// initialise random number generator with 'random' seed
initRandom();
cout << "after initRandom().." << endl;
// insert lots of random numbers and compare with a known correct container
btree<long> testContainer(99);
cout << "after specifying max node elements in testContainer.." << endl;
set<long> stableContainer;
cout << "after constructing stableContainer.." << endl;
insertRandomNumbers(testContainer, stableContainer, 1000000);
cout << "after inserting random numbers into testContainer and for success inserts, also into stableContainer.." << endl;
btree<long> btcpy = testContainer;
cout << "after copy assigning a copy of testContainer to btcopy.." << endl;
confirmEverythingMatches(btcpy, stableContainer);
cout << "after confirming everything internally matches between testContainer and stableContainer.." << endl;
return 0;
}
运行程序时得到的输出(编译时没有问题)是这样的:
Confirms the btree and the set contain exactly the same values...
Start of for-loop to find iterator for comparisons...
cannot find i (1000000) in stableContainer!
In between finding i in stable and testContainers...
ASAN:DEADLYSIGNAL
=================================================================
==7345==ERROR: AddressSanitizer: SEGV on unknown address 0x000000000018 (pc 0x000108d132a8 bp 0x000000000000 sp 0x7fff56eee6f0 T0)
#0 0x108d132a7 in btree<long>::find(long const&) const (test01+0x1000022a7)
AddressSanitizer can not provide additional info.
SUMMARY: AddressSanitizer: SEGV (test01+0x1000022a7) in btree<long>::find(long const&) const
==7345==ABORTING
Abort trap: 6
当我试图在另一台机器上运行它时,我也得到了这个错误:
==29936==ERROR: AddressSanitizer failed to allocate 0x200000 (2097152) bytes of SizeClassAllocator32: 12
我发现当它进入find()时,它会有分段错误:
/**
* Identical in functionality to the non-const version of find,
* save the fact that what's pointed to by the returned iterator
* is deemed as const and immutable.
*
* @param elem the client element we are trying to match.
* @return an iterator to the matching element, or whatever the
* const end() returns if no such match was ever found.
*/
template<typename T> typename btree<T>::const_iterator
btree<T>::find(const T& elem) const {
std::cout << "CONST ITERATOR'S FIND" << std::endl;
Node *tmp_ = root_;
std::cout << "1" << std::endl;
while(true) {
std::cout << "2" << std::endl;
size_t i;
std::cout << "3" << std::endl;
// go through all elements from root to tail
for (i = 0; i < tmp_->__occupied_size_; ++i) {
std::cout << "4" << std::endl;
if (tmp_->__elem_[i] == elem) {
std::cout << "5" << std::endl;
// find the elem, return an iterator
return const_iterator(tmp_, i, this);
std::cout << "6" << std::endl;
} else if (tmp_->__elem_[i] > elem) {
std::cout << "7" << std::endl;
// elem is not in current Node, go to descendants
// for the elem.
if (tmp_->__descendants_ == nullptr) {
std::cout << "8" << std::endl;
return cend();
std::cout << "9" << std::endl;
} else {
std::cout << "10" << std::endl;
tmp_ = tmp_->__descendants_[i];
std::cout << "11" << std::endl;
break;
}
}
}
// handling boundaries cases
if (i == tmp_->__occupied_size_) {
std::cout << "12" << std::endl;
if (tmp_->__descendants_[i] == nullptr) {
std::cout << "13" << std::endl;
return cend();
std::cout << "14" << std::endl;
} else {
std::cout << "15" << std::endl;
tmp_ = tmp_->__descendants_[i];
}
}
}
}
查找的打印语句为:
CONST ITERATOR'S FIND
1
2
3
4
4
7
10
11
2
3
4
7
10
11
ASAN:DEADLYSIGNAL
和>
好的,那么根据这个find函数的实现,我认为问题可能位于
if (tmp_->__descendants_ == nullptr) {
std::cout << "8" << std::endl;
return cend();
std::cout << "9" << std::endl;
} else {
std::cout << "10" << std::endl;
tmp_ = tmp_->__descendants_[i];
std::cout << "11" << std::endl;
break;
}
然后
// handling boundaries cases
if (i == tmp_->__occupied_size_) {
std::cout << "12" << std::endl;
if (tmp_->__descendants_[i] == nullptr) {
std::cout << "13" << std::endl;
return cend();
std::cout << "14" << std::endl;
} else {
std::cout << "15" << std::endl;
tmp_ = tmp_->__descendants_[i];
}
}
所以,你正在检查tmp->__descendants_是否为空。如果不是,则设置tmp_ = tmp_->descendants_[i];
注意:你只是检查__descendants_指针是否为空,你没有检查__descendants_ [i]是否为空!
如果tmp->__descendants_[i]为空(或从后代数组中取出)怎么办?
如果该值为null,则tmp_->occupied_size_可能会导致段错误。
注2:由于某些原因,您使用相同的索引"i"来遍历__elem_和__descendants_。我不确定,后代是如何创建的,但这可能也是一个问题。
这就是调试器存在的原因。在调试器中运行你的程序,让程序失败,然后调试器会告诉你哪里出错了,为什么出错了。
看起来你可能有很多代码要浏览,这里没有人真的想这样做,因为这不是一个简洁的问题。
祝你好运!
相关文章:
- C++我需要了解在哪里使用指针和双指针
- 未定义的引用在哪里
- 谷歌测试中的期望值存储在哪里
- 尽管遵循了规则,内存泄漏在哪里
- 静态数据成员模板专用化的实例化点在哪里
- 在哪里放置我的函数?进入我的母语 Gui 还是进入我的演示者?
- 在哪里声明结构运算符重载
- C++ 中的自定义异常:在哪里定义它们?
- 常量参数存储在哪里 (C++)?
- 如何在 c++ 中确定一条指令(以字节为单位)在哪里结束,另一条指令从哪里开始?
- 此递归函数的每次迭代的值存储在哪里?
- 如何告诉本机节点模块所需的dll存储在哪里?
- 在哪里存储跨平台C++应用存储?
- C++泛型类错误,问题出在哪里?
- 在标准中,模板参数的语法在哪里定义,例如,'std::function<int(char)>'?
- 将类作为主要参数的语法在哪里需要?
- G :内部编译器错误:分割故障(程序CC1PLUS) - 我在哪里开始
- 知道分割故障在哪里比较两个文件
- C++ 赛格故障在哪里
- 不确定分割故障在哪里