使用VTK和QT多线程时访问冲突异常

access violation exception when use VTK and QT multi-thread

本文关键字:访问冲突 异常 多线程 QT VTK 使用      更新时间:2023-10-16

我在主窗口中使用QVtkWidget。我在一个新线程中生成一个vtkRenderer,当它完成时,我发送一个signal,它连接主窗口的slot,将渲染器发送回来并更新QVtkWidget。

不幸的是,当我将渲染器添加到vtkRenderWindow时,我得到了一个"访问违反"异常。下面是我的代码:

threadobject.h

class ThreadObject : public QObject
{
    Q_OBJECT
public:
    ThreadObject();
    ~ThreadObject();
signals:
    void startShowPointSignal(QString filepath);
    void endShowPointSignal(vtkRenderer* render);
public slots:
    void showPoint(QString filepath);
};

threadobject.cpp

#include "threadobject.h"
ThreadObject::ThreadObject(){}
ThreadObject::~ThreadObject(){}

void ThreadObject::showPoint(QString filepath)
{
    //qDebug() << filepath << QThread::currentThreadId();
    std::ifstream filestream(filepath.toLocal8Bit());
    std::string line;
    int pointCounts = 0;
    vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New();
    vtkSmartPointer<vtkUnsignedCharArray> colors = vtkSmartPointer<vtkUnsignedCharArray>::New();
    colors->SetNumberOfComponents(3);
    colors->SetName("Colors");
    while (std::getline(filestream, line))
    {
        double x, y, z, r, g, b;
        std::stringstream linestream;
        linestream << line;
        linestream >> x >> y >> z >> r >> g >> b;
        points->InsertNextPoint(x, y, z);
        colors->InsertNextTuple3(r, g, b);
    }
    filestream.close();
    // Add the grid points to a polydata object
    vtkSmartPointer<vtkPolyData> polydata = vtkSmartPointer<vtkPolyData>::New();
    polydata->SetPoints(points);
    polydata->GetPointData()->SetScalars(colors);
    vtkSmartPointer<vtkVertexGlyphFilter> glyphFilter = vtkSmartPointer<vtkVertexGlyphFilter>::New();
    glyphFilter->SetInputData(polydata);
    glyphFilter->Update();
    vtkSmartPointer<vtkCleanPolyData> cleaner = vtkSmartPointer<vtkCleanPolyData>::New();
    cleaner->SetInputConnection(glyphFilter->GetOutputPort());
    cleaner->Update();
    // Create a mapper and actor
    vtkSmartPointer<vtkPolyDataMapper> pointMapper = vtkSmartPointer<vtkPolyDataMapper>::New();
    pointMapper->SetInputConnection(cleaner->GetOutputPort());
    vtkSmartPointer<vtkActor> pointActor = vtkSmartPointer<vtkActor>::New();
    pointActor->SetMapper(pointMapper);
    // Create a renderer
    vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New();
    // Add the actor to the scene
    renderer->AddActor(pointActor);
    renderer->ResetCamera();
    renderer->SetBackground(0.1, 0.1, 0.1);
    //send the renderer back to my qt window
    emit endShowPointSignal(renderer);      
    //delete this;
}

mainwindow.cpp

void MainWindow::test()
{
    QThread* thr1 = new QThread();
    ThreadObject* obj = new ThreadObject();
    obj->moveToThread(thr1);
    connect(obj, SIGNAL(startShowPointSignal(QString)), obj, SLOT(showPoint(QString)), Qt::QueuedConnection);
    connect(obj, SIGNAL(endShowPointSignal(vtkRenderer*)), this, SLOT(updateVTK(vtkRenderer*)), Qt::QueuedConnection);
    thr1->start();
    obj->startShowPointSignal("D:/WorkSpace/VS Project/Plane/Datas/1.xyz");
}
void MainWindow::updateVTK(vtkRenderer* renderer)
{
    double test[3];
    renderer->GetBackground(test);
    vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New();
    renderWindow->AddRenderer(renderer); // I GOT THE ACCESS VIOLATION THIS LINE!!!!!
    vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor = vtkSmartPointer<vtkRenderWindowInteractor>::New();
    vtkSmartPointer<vtkInteractorStyleTrackballCamera> istyle = vtkSmartPointer<vtkInteractorStyleTrackballCamera>::New();
    renderWindowInteractor->SetInteractorStyle(istyle);
    renderWindowInteractor->SetRenderWindow(renderWindow);
    ui.qvtkWidget->SetRenderWindow(renderWindow);
    renderWindow->Render();
    renderWindowInteractor->Start();
}

我试过把所有的代码放在主窗口,而不是使用一个新的线程,它工作得很有趣。

所以有什么问题,当我使用QT线程?还是有什么我没注意到的?

我是QT的新手,QT和VTK的版本是5.7和7。

好的,最后我发现这是一个非常愚蠢的问题。我使用vtkSmartPointer创建了渲染器,但信号和插槽的参数是常规指针。修改参数为vtkSmartPointer格式后,问题消失。