视觉C++抖音Tac Toe游戏

visual C++ Tic Tac Toe Game

本文关键字:Toe 游戏 Tac 抖音 C++ 视觉      更新时间:2023-10-16

可能重复:
C++Tic Tac Toe游戏

我已经尽力了,这就是我目前所拥有的,请帮帮我。这是我需要完成的代码。

  1. 实现显示板以显示Tic-Tac-Toe板
  2. 提示用户在板上选择一个框,即1和9之间的数字,1是左上角。

    使用cin.get(box(获取盒子编号,使用isdigit验证它是数字1|2|34|5|67 | 8 | 9如果该框可用,请在其中放入适当的X或O并切换播放器,即X变为O,反之亦然。如果该框不可用,请警告用户并获取另一个框,直到他们选择一个有效的打开框。

  3. 在所有位置都已选择显示"游戏结束!";

  4. 编写一个使用TicTacToe类的主函数,并测试以上所有功能。

    #include <iostream>
    using namespace std;
    
    class TicTacToe {
    public:
    void displayBoard();
    void getMove();
    void playGame();
    private:
    char board[9];
    char player; // Switch after each move.
    };
    int main ()
    {
    TicTacToe ttt;
    // you need to do the following in a loop 9 times
    ttt.playGame();
    }
    void TicTacToe::playGame()
    {
    getMove();
    // Your implementation here...
    }
    void TicTacToe::displayBoard()
    {
    // Your implementation here...
    }
    void TicTacToe::getMove()
    {
    cout << "Enter Box: ";
    char c;
    cin.get(c);
    if (c > '9' || c < '0')
        // Error message here.
    int number = c - '0';
    cout << "your number is " << number;
    // Your implementation here...
    }
    

这就是我到目前为止所拥有的。

#include <iostream> 
using namespace std;
void displayBoard() ;
char cSquare1('1');
char cSquare2('2');
char cSquare3('3');
char cSquare4('4');
char cSquare5('5');
char cSquare6('6');
char cSquare7('7');
char cSquare8('8');
char cSquare9('9');
int iPlayerTurn(1);
bool bGameOver(true);

do {
    // Display Board
    std::cout << cSquare1 << "|" << cSquare2 << "|" << cSquare3 << std::endl;
    std::cout << "-+-+-"<< std::endl;
    std::cout << cSquare4 << "|" << cSquare5 << "|" << cSquare6 << std::endl;
    std::cout << "-+-+-"<< std::endl;
    std::cout << cSquare7 << "|" << cSquare8 << "|" << cSquare9 << std::endl;
    // Switch After Each Move
    char cPlayerMark;
    if (iPlayerTurn == 1) {
        cPlayerMark = 'X';
    } else {
        cPlayerMark = 'O';
    }
    // Play Game
    std::cout << "Player" << iPlayerTurn << "'s move Enter Box: " << std::endl;
    bool bValidMove;
    // Loop until the Move is Valid
    do {
        char cNextMove;
        std::cin >> cNextMove;
        bValidMove = true;
        // Check for a valid move
        if (cNextMove == '1' && cSquare1 == '1') {
            cSquare1 = cPlayerMark;
        } else if (cNextMove == '2' && cSquare2 == '2') {
            cSquare2 = cPlayerMark;
        } else if (cNextMove == '3' && cSquare3 == '3') {
            cSquare3 = cPlayerMark;
        } else if (cNextMove == '4' && cSquare4 == '4') {
            cSquare4 = cPlayerMark;
        } else if (cNextMove == '5' && cSquare5 == '5') {
            cSquare5 = cPlayerMark;
        } else if (cNextMove == '6' && cSquare6 == '6') {
            cSquare6 = cPlayerMark;
        } else if (cNextMove == '7' && cSquare7 == '7') {
            cSquare7 = cPlayerMark;
        } else if (cNextMove == '8' && cSquare8 == '8') {
            cSquare8 = cPlayerMark;
        } else if (cNextMove == '9' && cSquare9 == '9') {
            cSquare9 = cPlayerMark;
        } else if (cNextMove > '9' || cNextMove < '0')
            std::cout << "error!”." << std::endl;
        return;
                }
                int number = cNextMove - '0';
          cout << "your number is " << number;
    } while (!bValidMove);
    bGameOver       = false;
    bool bWinGame   = true;
    // Check for end of game 
    if (cSquare1 != '1') {
        if (cSquare2 == cSquare1 && cSquare3 == cSquare1) {
            bGameOver = true;
        }
        if (cSquare4 == cSquare1 && cSquare7 == cSquare1) {
            bGameOver = true;
        }
    }
    if (cSquare5 != '5') {
        if (cSquare1 == cSquare5 && cSquare9 == cSquare5) {
            bGameOver = true;
        }
        if (cSquare2 == cSquare5 && cSquare8 == cSquare5) {
            bGameOver = true;
        }
        if (cSquare4 == cSquare5 && cSquare6 == cSquare5) {
            bGameOver = true;
        }
        if (cSquare3 == cSquare5 && cSquare7 == cSquare5) {
            bGameOver = true;
        }
    }
    if (cSquare9 != '9') {
        if (cSquare3 == cSquare9 && cSquare6 == cSquare9) {
            bGameOver = true;
        }
        if (cSquare7 == cSquare9 && cSquare8 == cSquare9) {
            bGameOver = true;
        }
    }
    // Check For Tie Game
    if (cSquare1 != '1' && cSquare2 != '2' && cSquare3 != '3' &&
        cSquare4 != '4' && cSquare5 != '5' && cSquare6 != '6' &&
        cSquare7 != '7' && cSquare8 != '8' && cSquare9 != '9' &&        
!bGameOver)
    {
        bGameOver = true;
        bWinGame = false;
    }
    if (bGameOver) {
        if (bWinGame) {
            std::cout << "Player" << iPlayerTurn << " wins!" <<   
std::endl;
        }
        // Display Board
        std::cout << cSquare1 << "|" << cSquare2 << "|" << cSquare3 <<  
std::endl;
        std::cout << "-+-+-"<< std::endl;
        std::cout << cSquare4 << "|" << cSquare5 << "|" << cSquare6 << 
std::endl;
        std::cout << "-+-+-"<< std::endl;
        std::cout << cSquare7 << "|" << cSquare8 << "|" << cSquare9 <<   
std::endl;
        std::cout << "Game Over!" << std::endl;

我假设这是作业或家庭作业问题?

请注意,它要求您填写一些空方法的实现。因此,您需要将编写的代码放入第一个清单的框架中。还要注意的是,该列表中的TicTacToe类用一个char数组定义了板。

例如:

void TicTacToe::displayBoard(){
    std::cout << board[1] << "|" << board[2]<< "|" << board[3]<< std::endl;
    std::cout << "-+-+-"<< std::endl;
    std::cout << board[4] << "|" << board[5]<< "|" << board[6]<< std::endl;
    std::cout << "-+-+-"<< std::endl;
    std::cout << board[7] << "|" << board[8]<< "|" << board[9]<< std::endl;
}