Freeimage FreeImage_ConvertTo24Bits 返回空指针

Freeimage FreeImage_ConvertTo24Bits returns null pointer

本文关键字:返回 空指针 ConvertTo24Bits FreeImage Freeimage      更新时间:2023-10-16

我认为在以前的版本中FreeImage_ConvertTo24Bits(FIBITMAP*(在任何类型的FIBITMAP*中都可以正常工作,但在3.18中,如果FIBITMAP*是浮点纹理,它会返回nullptr。

我错过了什么吗?有人也注意到了这种变化吗?我应该进行中间转换吗?

提前感谢您的任何提示。

我没有设法让它工作,所以我编写了自己的版本,我将把它放在这里供未来的读者使用:

inline BYTE LinToSRGB(float C)
{
C = std::fmin( std::fmax(C, 0.0f), 1.0f);
if (C > 0.0031308f) {
C = 1.055f * (pow(C, (1.0f / 2.4f))) - 0.055f;
} else {
C = 12.92f * C;
}
return static_cast<BYTE>(C*255.0f);
}
FIBITMAP* ConvertTo24Bits(FIBITMAP* origImage)
{
FIBITMAP* modImage = FreeImage_ConvertTo24Bits(origImage);
if(modImage!=nullptr)
{
return modImage;
}
const FREE_IMAGE_TYPE src_type = FreeImage_GetImageType(origImage);
const unsigned width = FreeImage_GetWidth(origImage);
const unsigned height = FreeImage_GetHeight(origImage);
modImage = FreeImage_Allocate(width, height,24);
const unsigned src_pitch = FreeImage_GetPitch(origImage);
const unsigned dst_pitch = FreeImage_GetPitch(modImage);
const BYTE *src_bits = (BYTE*)FreeImage_GetBits(origImage);
BYTE *dst_bits = (BYTE*)FreeImage_GetBits(modImage);

if(src_type == FIT_RGBAF)
{
for(unsigned y = 0; y < height; y++) {
const FIRGBAF *src_pixel = (FIRGBAF*) src_bits;
for(unsigned x = 0; x < width; x++) {
// convert and skip alpha channel
*dst_bits = LinToSRGB(src_pixel[x].blue);
dst_bits++;
*dst_bits = LinToSRGB(src_pixel[x].green);
dst_bits++;
*dst_bits = LinToSRGB(src_pixel[x].red);
dst_bits++;
}
src_bits += src_pitch;
}
}
else if(src_type == FIT_RGBF)
{
for(unsigned y = 0; y < height; y++) {
const FIRGBF *src_pixel = (FIRGBF*) src_bits;
for(unsigned x = 0; x < width; x++) {
// convert and skip alpha channel
*dst_bits = LinToSRGB(src_pixel[x].blue);
dst_bits++;
*dst_bits = LinToSRGB(src_pixel[x].green);
dst_bits++;
*dst_bits = LinToSRGB(src_pixel[x].red);
dst_bits++;
}
src_bits += src_pitch;
}
}
return modImage;
}