矩阵的演绎指南

deduction guides for matrix

本文关键字:演绎      更新时间:2023-10-16

我正在寻找初始化矩阵的演绎指南。

我尝试在包中使用包和sizeof...initializer_list<initializer_list<T>>,自定义类用于构造的数组,但没有任何效果......

所以,我正在寻找初始化

template <class T, size_t s1, size_t s2>
class matrix
{
T matr[s1][s2]; //maybe with custom array class, if this problem need this
public:
//constructor
};
//deductor

喜欢

matrix m{{1, 2}, {1, 2}};

matrix m({1, 2}, {1, 2});

也许...如果您可以接受在变量结构中添加另一级别的括号......

matrix m{{{1, 2}, {1, 2}}};
// ......^..............^   another level

您可以在接收数组matrix构造,因此会自动推导Ts1s2

template <typename T, std::size_t s1, std::size_t s2>
class matrix
{
using ca1 = T const [s1];
using ca2 = ca1 const [s2];
T matr[s1][s2];
public:
matrix (ca2 & arr2d)
{
for ( auto ui = 0u ; ui < s1 ; ++ui )
for ( auto uj = 0u ; uj < s2 ; ++uj )
matr[ui][uj] = arr2d[ui][uj];
}
};

以下是完整的编译示例

#include <iostream>
template <typename T, std::size_t s1, std::size_t s2>
class matrix
{
using ca1 = T const [s1];
using ca2 = ca1 const [s2];
T matr[s1][s2];
public:
matrix (ca2 & arr2d)
{
for ( auto ui = 0u ; ui < s1 ; ++ui )
for ( auto uj = 0u ; uj < s2 ; ++uj )
matr[ui][uj] = arr2d[ui][uj];
}
};
int main()
{
matrix m{{{1, 2}, {1, 2}, {1, 2}}};
}

我已经找到了避免额外括号的方法。

这个时间还需要明确的演绎指南,SFINAE和初始化matr成员的附加方法,但应该有效。

以下是完整的完整示例

#include <iostream>
template <typename T, std::size_t s1, std::size_t s2>
class matrix
{
private:
T matr[s1][s2];
void init_row (std::size_t i, T const (&arr)[s2])
{
for ( auto j = 0u ; j < s2 ; ++j )
matr[i][j] = arr[j];
}
public:
template <std::size_t ... Dims,
std::enable_if_t<sizeof...(Dims) == s1, bool> = true,
std::enable_if_t<((Dims == s2) && ...), bool> = true>
matrix (T const (&...arrs)[Dims])
{ std::size_t i = -1; (init_row(++i, arrs), ...); }
};
template <typename T, std::size_t Dim0, std::size_t ... Dims,
std::enable_if_t<((Dim0 == Dims) && ...), bool> = true>
matrix (T const (&)[Dim0], T const (&...arrs)[Dims])
-> matrix<T, 1u+sizeof...(Dims), Dim0>;

int main()
{
matrix m{{1, 2}, {1, 2}, {1, 2}};
static_assert( std::is_same_v<decltype(m), matrix<int, 3u, 2u>> );
}