永无止境的战争游戏

Game of war that never ends

本文关键字:战争游戏 永无止境      更新时间:2023-10-16

大家好,我正在尝试编写一个战争游戏,但我的代码产生了永无止境的游戏。当我查看输出时,我看到有一个循环,玩家一和玩家二交替获胜回合。对谁应该获胜的评估看起来是正确的。看起来玩家一和玩家二的手势均力敌。我在比赛开始前洗牌,所以我不明白这怎么可能。我不确定这里发生了什么。我也在使用 c++ 98。

using namespace std;
#define SSTR( x ) static_cast< std::ostringstream & >( 
        ( std::ostringstream() << std::dec << x ) ).str()
void shuffleDeck(vector<string> &);
void splitDeck(vector<string> vDeck, vector<string> &, vector<string> &);
int compareRound(char, char);
int main(int argc, char** argv) {
vector<string> vPlayerOneCards;
vector<string> vPlayerTwoCards;
vector<string> vDeck;
for (int i = 2; i < 15; i++){
    for (int e = 0; e < 4; e++){
        string currentCard;
        if (i < 11){
            currentCard += SSTR( i ).c_str();
        }
        else if (i == 11){
            currentCard += "Jack";
        }
        else if (i == 12){
            currentCard += "Queen";
        }
        else if (i == 13){
            currentCard += "King";
        }
        else if (i == 14){
            currentCard += "Ace";
        }
        currentCard += " of ";
        if (e == 0){
            currentCard += "Hearts";
        }
        else if (e == 1){
            currentCard += "Diamonds";
        }
        else if (e == 2){
            currentCard += "Clubs";
        }
        else if (e == 3){
            currentCard += "Spades";
        }
        vDeck.push_back(currentCard);
    }
}
shuffleDeck(vDeck);
splitDeck(vDeck, vPlayerOneCards, vPlayerTwoCards);
for (int i = 0; i < 26; i++){
    cout << vPlayerOneCards[i] << endl;
}
cout << endl << endl << endl;
for (int i = 0; i < 26; i++){
    cout << vPlayerTwoCards[i] << endl;
}
// This is the pile of cards that the winner of the round get's to keep.
vector<string> cardPool;
int counter = 0;
while (vPlayerOneCards.size() > 0 && vPlayerTwoCards.size() > 0){
    counter++;
    cardPool.push_back(vPlayerTwoCards[0]);
    cardPool.push_back(vPlayerOneCards[0]);
    cout << "Player One: " + vPlayerOneCards[0] + "." << endl << "VS" << endl << "Player Two: " + vPlayerTwoCards[0] + "." << endl;
    int roundWinner = compareRound(vPlayerOneCards[0][0], vPlayerTwoCards[0][0]);
    if (roundWinner == 0){
        cout << "Player One Wins The Round." << endl;
        while (cardPool.size() > 0){
            vPlayerOneCards.push_back(cardPool[cardPool.size()-1]);
            cardPool.erase(cardPool.end());
        }
    }
    else if (roundWinner == 1){
        cout << "Player Two Wins The Round." << endl;
        while (cardPool.size() > 0){
            vPlayerTwoCards.push_back(cardPool[cardPool.size()-1]);
            cardPool.erase(cardPool.end());
        }
    }
    else {
        cout << "The Round Is A Tie." << endl;
    }
    cout << endl;
    vPlayerOneCards.erase(vPlayerOneCards.begin());
    vPlayerTwoCards.erase(vPlayerTwoCards.begin());
    cout << vPlayerOneCards.size() << endl;
    cout << vPlayerTwoCards.size() << endl;
}
if (vPlayerOneCards.size() > 0){
    cout << "Player One Wins The Game Of WAR!!!!!";
}
else {
    cout << "Player Two Wins The Game Of WAR!!!!!";
}
return 0;
}
void shuffleDeck(vector<string> &vDeck){
    srand(time(0));
    random_shuffle(vDeck.begin(), vDeck.end());
}
void splitDeck(vector<string> vDeck, vector<string> &vPlayerOneCards, vector<string> &vPlayerTwoCards){
    for (int i = 1; i < 53; i++){
        if (i % 2 == 0){
            vPlayerOneCards.push_back(vDeck[i-1]);
        }
        else {
            vPlayerTwoCards.push_back(vDeck[i-1]);
        }
    }
}
int compareRound(char p1, char p2){
    char cArr[] = {'2', '3', '4', '5', '6', '7', '8', '9', '10', 'J', 'Q', 'K', 'A'};
    vector<char> cardPrecedence(cArr, cArr + sizeof(cArr) / sizeof(cArr[0]) );
    int p1Precedence = distance(cardPrecedence.begin(), find(cardPrecedence.begin(), cardPrecedence.end(), p1));
    int p2Precedence = distance(cardPrecedence.begin(), find(cardPrecedence.begin(), cardPrecedence.end(), p2));
    if (p1Precedence > p2Precedence){
        return 0;
    }
    else if (p2Precedence > p1Precedence){
        return 1;
    }
    else {
        return 2;
    }
}
嘿,我

发现我做错了什么。在我删除回合中正在打的两张牌之前,我正在向获胜者手牌添加牌。更改此功能后,一切都开始正常工作。

    cardPool.push_back(vPlayerTwoCards[0]);
    cardPool.push_back(vPlayerOneCards[0]);
    vPlayerOneCards.erase(vPlayerOneCards.begin());
    vPlayerTwoCards.erase(vPlayerTwoCards.begin());
    cout << "Player One: " + vPlayerOneCards[0] + "." << endl << "VS" << endl << "Player Two: " + vPlayerTwoCards[0] + "." << endl;
    int roundWinner = compareRound(vPlayerOneCards[0][0], vPlayerTwoCards[0][0]);
    if (roundWinner == 0){
        cout << "Player One Wins The Round." << endl;
        while (cardPool.size() > 0){
            vPlayerOneCards.push_back(cardPool[cardPool.size()-1]);
            cardPool.erase(cardPool.end());
        }
    }
    else if (roundWinner == 1){
        cout << "Player Two Wins The Round." << endl;
        while (cardPool.size() > 0){
            vPlayerTwoCards.push_back(cardPool[cardPool.size()-1]);
            cardPool.erase(cardPool.end());
        }
    }
    else {
        cout << "The Round Is A Tie." << endl;
    }
    cout << endl;
    cout << vPlayerOneCards.size() << endl;
    cout << vPlayerTwoCards.size() << endl;