运算符重载如何工作,为什么在我的情况下不起作用?

How does operator overloading work, and why doesn't it work in my case?

本文关键字:为什么 我的 情况下 不起作用 重载 何工作 工作 运算符      更新时间:2023-10-16

我得到了一个驱动程序功能,该功能应该证明涉及复数的运算符超载的结果。在阅读过多的一段时间后,我设法以成功编译的方式编写代码,但是在此过程中,程序未输出正确的值。

据我了解,超载基本上像功能一样工作。将对象传递,然后"函数"可以进行算术/对其进行任何操作并返回新对象。不过,我有点迷路的地方是如何超负荷知道要传递的值。例如,在我的情况下,我将" "answers" ="运算符重载,以便在" x = y z"的形式中添加两个复数。当编译器遇到" ="符号时,我假设它只是通过左侧和右侧的任何内容并通过这些符号?与" "相同。在这种情况下,它将传递" y",因为它是左侧的对象和" z",因为它是右侧的对象?

这是我当前的"复杂"类,其中包括过载定义。

class Complex {
private:
double realPart;
double imaginaryPart;
public:
// friends
friend ostream & operator<<(ostream &out, const Complex &c);
friend istream & operator>>(istream &in,  Complex &c);
// constructors
Complex()
{
    realPart = 0;
    imaginaryPart = 0;
}
Complex(double real)
{
    realPart = real;
    imaginaryPart = 0;
}
Complex(double real, double imaginary)
{
    realPart = real;
    imaginaryPart = imaginary;
}
// end of constructors
// + overloading
Complex operator+(Complex const &c)
{
    Complex Add;
    Add.realPart = realPart + c.realPart;
    Add.imaginaryPart = imaginaryPart + c.imaginaryPart;
    return Add;
}
// - overloading
Complex operator-(Complex const &c)
{
    Complex Subtract;
    Subtract.realPart = realPart - c.realPart;
    Subtract.imaginaryPart = imaginaryPart - c.imaginaryPart;
    return Subtract;
}
// * overloading
Complex operator*(Complex const &c)
{
    Complex Multiply;
    Multiply.realPart = (realPart * c.realPart) - (imaginaryPart * c.imaginaryPart);
    Multiply.imaginaryPart = (realPart * c.imaginaryPart) - (imaginaryPart * c.realPart);
    return Multiply;
}
// = overloading
Complex operator=(Complex const &c)
{
    Complex Assignment;
    Assignment.realPart = realPart;
    Assignment.imaginaryPart = imaginaryPart;
    return Assignment;
}
// == overloading
bool operator==(Complex const &c)
{
    Complex Compare;
    if (Compare.realPart == realPart && Compare.imaginaryPart == imaginaryPart)
    {
        return true;
    }
    else
    {
        return false;
    }
}
    // != overloading
bool operator!=(Complex const &c)
{
    Complex NotEqual;
    if (NotEqual.realPart == realPart && NotEqual.imaginaryPart == imaginaryPart)
    {
        return false;
    }
    else
    {
        return true;
    }
}
};
// << overloading
ostream& operator<<(ostream& out, const Complex &c)
{
    out << c.realPart;
    if (c.imaginaryPart >= 0)
    {
        out << " + " << c.imaginaryPart << "i" << endl;
    }
    else
    {
        out << " - " << fabs (c.imaginaryPart) << "i" << endl;
    }
    return out;
}
// >> overloading
istream& operator>>(istream &in, Complex &c)
{
    in >> c.realPart;
    in >> c.imaginaryPart;
    return in;
}

这是驱动程序程序:

int main()
{
    for (double i = 1; i < 10; ++ i)
    {
        Complex y{i * 2.7, i + 3.2};
        Complex z{i * 6, i + 8.3};
        Complex x;
        Complex k;
        std::cout << "Enter a complex number in the form: (a, b)n? ";
        std::cin >> k; // demonstrating overloaded >>
        std::cout << "x: " << x << "ny: " << y << "nz: " << z << "nk: " << k << 'n'; // demonstrating overloaded <<
        x = y + z; // demonstrating overloaded + and =
        std::cout << "nx = y + z:n" << x << " = " << y << " + " << z << 'n';
        x = y - z; // demonstrating overloaded - and =
        std::cout << "nx = y - z:n" << x << " = " << y << " - " << z << 'n';
        x = y * z; // demonstrating overloaded * and =
        std::cout << "nx = y * z:n" << x << " = " << y << " * " << z << "nn";
        if (x != k)
        { // demonstrating overloaded !=
            std::cout << x << " != " << k << 'n';
        }
        std::cout << 'n';
        x = k;
        if (x == k)
        {
            // demonstrating overloaded ==
            std::cout << x << " == " << k << 'n';
        }
        std::cout << std::endl;
}
}

运行后,问题似乎与对象" x"有关。输入" 5 2"仍将输出" x:0 0i",这使我相信问题是" ="的重载或流动机。也就是说,我无法弄清楚为什么什么都没发生。

我认为我如何构造" ="过载定义有错误,还是我缺少更大的东西?

您的=是错误的;它应该返回*this

Complex& operator=(Complex const &c)
{
  realPart = c.realPart;
  imaginaryPart = c.imaginaryPart;
  return *this;
}

修复了这一点,其余的大部分看起来很理智。

operator=()不正确:用户Yakk - Adam已经向您展示了如何修复它。让您了解为什么它是错误的以及return *this做什么;让我们看一下您的原始功能:

Complex operator=(Complex const &c) {
    Complex Assignment;
    Assignment.realPart = realPart;
    Assignment.imaginaryPart = imaginaryPart;
    return Assignment;
}

在这里,您的签名将const引用到另一个 Complex对象,此部分是正确的。您的返回类型是Complex对象,这本质上是错误的,因为您不想返回对象的副本。这里的目的是执行作业。这意味着您必须更改原始LHS实例。

在表达式A = B + C中;A被视为LHS实例。在这里,您需要分配两个RHS值的表达式(B + C)

因此,当Yakk - Adam向您展示如何解决此问题时:

Complex& operator=(Complex const &c) {
  realPart = c.realPart;
  imaginaryPart = c.imaginaryPart;
  return *this;
}

这里的区别之一是,返回类型现在是特定对象的 Reference,而不是对象的副本。

另一个区别是,不需要像您在原始版本中那样创建本地临时副本:

Complex Assignment; // this is not needed

通过从operator=()中删除他只是替换了这些代码:

// Assignment.realPart = realPart; // To
realPart = c.realPart;
// Assignment.imaginaryPart = imaginaryPart; // To
imaginaryPart = c.imaginaryPart;

在这里,您直接使用班级成员,并将属于另一个传递给操作员的c的值分配。

然后最后返回带有更新值的LHS实例;这是您必须返回此指针的地方。

*this是什么意思?该指针是属于所有classstruct类型的特殊指针。例如,任何时候都有类对象:

class Foo {
public:
    int bar { 10 };
    void addFive();
}; 

您可以直接在成员功能中使用此指针:

void Foo::addFive() {
    this->bar += 5; // same as below  (this) belongs to this particular instance.
    // bar += 5;        
}

关于您的operator=();由于您是由reference返回的,因此您不能仅仅是return this。这将返回this指针。我们不希望指向对象的指针,因为我们需要对对象进行引用。因此,我们必须通过返回*this来尊重this指针。

我希望这有助于为您清除一切。