只关闭一个插座

Close only one socket

本文关键字:一个 插座      更新时间:2023-10-16

我制作了一个软件,它的作用就像套接字服务器(在基础设施中的三个节点之间调度数据包)。为了简单起见,我创建了三个线程,每个TCP套接字一个线程(我知道这不是最佳的,但就我的目的而言,这是最简单也是最快的选项),一切都很好。在服务器启动时,三个套接字执行通常的初始化(getaddr、listen、bind等),并侦听三个不同的端口;当我启动客户端时,客户端会正确连接并发送/recv数据。

问题是:每当一个客户端断开连接时,甚至其他套接字也会被强制断开连接并重新启动,这是一个问题。我敢打赌可疑代码就在这里(这是从线程启动的例程):

void ManageSocket1( void )
{
while( true )
{
Socket* socket = new Socket( 27016, "SocketName" );
if( socket->CreateSocket() )
{
socket->StartCommunication();
}
socket->CloseSocket();
delete socket;
}
}
void ManageSocket2( void )
{
// clone of ManageSocket1
}

CreateSocket()负责套接字的创建,而StartCommunication()负责接收/发送数据;对于这两种方法,不需要发布代码,因为这是一个"常见"的tcp套接字打开代码。ManageSocketX()是由main()中的线程启动的,由于其性质,永远不会返回到main()。

这就是CreateSocket():

int Socket::CreateSocket( void )
{
res = WSAStartup( MAKEWORD( 2,2 ), &wsaData );
if( res != 0 ) 
{
logBook->PrintMsg( socketName, "WSAStartup failed" );
return ERROR;
}
else
{
logBook->PrintMsg( socketName, "WSAStartup done" );
}
res = getaddrinfo( NULL, socketPort, &hints, &result );
if ( res != 0 ) 
{
logBook->PrintMsg( socketName, "GetAddrInfo failed" );
WSACleanup();
return ERROR;
}
else
{
logBook->PrintMsg( socketName, "GetAddrInfo succesful");
}
ListenSocket = socket( result->ai_family, result->ai_socktype, result->ai_protocol );
if( ListenSocket == INVALID_SOCKET ) 
{
logBook->PrintMsg( socketName, "GetAddrInfo failed with error: ", WSAGetLastError() );
freeaddrinfo( result );
WSACleanup();
return ERROR;
}
else
{
logBook->PrintMsg( socketName, "Socket created succesfully");
}
res = bind( ListenSocket, result->ai_addr, ( int )result->ai_addrlen );
if( res == SOCKET_ERROR ) 
{
logBook->PrintMsg( socketName, "Bind failed with error: ", WSAGetLastError() );
freeaddrinfo( result );
closesocket( ListenSocket );
WSACleanup();
return ERROR;
}
else
{
logBook->PrintMsg( socketName, "Socket successfully bound");
}
freeaddrinfo( result );
if( listen( ListenSocket, SOMAXCONN ) == SOCKET_ERROR ) 
{
logBook->PrintMsg( socketName, "Bind failed with error: ", WSAGetLastError() );     
closesocket( ListenSocket );
WSACleanup();
return ERROR;
}
else
{
logBook->PrintMsg( socketName, "Listening on port", atoi( socketPort ) );
}
ClientSocket = accept( ListenSocket, NULL, NULL );
if( ClientSocket == INVALID_SOCKET ) 
{
logBook->PrintMsg( socketName, "Accept failed:", WSAGetLastError() );
closesocket( ListenSocket );
WSACleanup();
return 1;
}
else
{
logBook->PrintMsg( socketName, "Client connection accepted" );
}
return SUCCESS;
}

这就是StartCom()

void Socket::StartCommunication( void )
{
char recvbuf[BUFLEN];
int  recvbuflen = BUFLEN;
do
{
res = recv( ClientSocket, recvbuf, recvbuflen, 0 );
if( res > 0 ) 
{
logBook->PrintMsg( socketName, "Bytes received:", res );            
} 
else if( res == 0 )
{
logBook->PrintMsg( socketName, "Connection closing..." );
}
else 
{
logBook->PrintMsg( socketName, "Receive failed:", WSAGetLastError() );
closesocket( ClientSocket );
WSACleanup();
return;
}       
} 
while( res > 0 );
}

问题是,当任何套接字终止时,您正在调用WSACleanup。来自文件:

在多线程环境中,WSACleanup终止所有线程的Windows套接字操作。

进一步:

调用WSACleanup时打开的套接字将重置并自动解除分配,就像调用closesocket一样。