检查鼠标滚轮状态 SFML

Check mouse wheel state SFML

本文关键字:状态 SFML 鼠标 检查      更新时间:2023-10-16

在我的程序中,我希望能够知道鼠标滚轮是否已滚动,如果是,则向哪个方向滚动了多少。这可以通过C++和SFML来实现吗?

到目前为止,我有这个:

if (sf::Event::MouseWheelEvent().delta != 0)
{
    SimulationView.zoom(1 + (10 / sf::Event::MouseWheelEvent().delta));
}

但是第二行永远不会消失,即使我滚动鼠标滚轮也是如此

您可以将鼠标滚轮作为每帧轮询一次的事件循环的一部分读取:

int main()
{
    sf::RenderWindow window(sf::VideoMode(320, 256), "Title");
    sf::Event event;
    while(window.isOpen())
    {
        while(window.pollEvent(event))
        {
            if(event.type == sf::Event::Closed)
                window.close();
            else if(event.type == sf::Event::MouseWheelMoved)
            {
                // display number of ticks mouse wheel has moved
                std::cout << event.mouseWheel.delta << 'n';
            }
        }
        window.clear();
        // draw window here
        window.display();
    }
}

注意:对于SFML 2.3

感谢@Hiura指出sf::Event::MouseWheelMovedSFML 2.3已弃用

请改用这个:

if(event.type == sf::Event::MouseWheelScrolled)
{
    if(event.mouseWheelScroll.wheel == sf::Mouse::VerticalWheel)
        std::cout << "wheel type: vertical" << std::endl;
    else if(event.mouseWheelScroll.wheel == sf::Mouse::HorizontalWheel)
        std::cout << "wheel type: horizontal" << std::endl;
    else
        std::cout << "wheel type: unknown" << std::endl;
    std::cout << "wheel movement: " << event.mouseWheelScroll.delta << std::endl;
    std::cout << "mouse x: " << event.mouseWheelScroll.x << std::endl;
    std::cout << "mouse y: " << event.mouseWheelScroll.y << std::endl;
}