如何正确使用模板类的嵌套类

How to correctly use a nested class of a template class?

本文关键字:嵌套 何正确      更新时间:2023-10-16

all!我正在尝试实现一个简单的模板类二进制搜索树。我遇到了几个关于函数定义的问题。以下是我的BST类代码

#ifndef BINARY_SEARCH_TREE_H
#define BINARY_SEARCH_TREE_H
#include <iostream>
#include <stdlib.h>
using namespace std;
template<class T>
class BST
{
    struct TreeNode {
        TreeNode* left;
        TreeNode* right;
        T value;
    };
    //member functions
    void destroyTree(TreeNode* leaf);
    void insert(T key, TreeNode* leaf);
    TreeNode* search(T key, TreeNode* leaf);
    void printInOrder(TreeNode* leaf);
    void printPreOrder(TreeNode* leaf);
    void printPostOrder(TreeNode* leaf);
    //memebr variables
    TreeNode* root;
public:
    enum Traversal { INORDER, PREORDER, POSTORDER };
    BST();
    BST(T key);
    ~BST();
    void insert(T key);
    TreeNode* search(T key);
    void printTree(T option);
    void destroyTree();
};
template <class T>
BST<T>::BST()
{
    root = NULL;
};
template <class T>
BST<T>::BST(T key)
{
    root = new TreeNode;
    root->left = NULL;
    root->right = NULL;
    root->value = key;
};
template <class T>
BST<T>::~BST()
{
    destroyTree();
};
template <class T>
void BST<T>::destroyTree(TreeNode* leaf)
{
    if (leaf->left != NULL) destroyTree(leaf->left);
    if (leaf->right != NULL) destroyTree(leaf->right);
    delete leaf;
    leaf = nullptr;
};
template <class T>
void insert(T key, BST<T>::TreeNode* leaf)
{
    if (leaf->value == key)
    {
        cout << "failed inserting node: duplicate item" << endl;
        return;
    }
    else if (leaf->value < key)
    {
        if (leaf->right != NULL) insert(key, leaf->right);
        else
        {
            TreeNode newNode = new TreeNode;
            newNode->left = NULL;
            newNode->right = NULL;
            newNode->value = key;
            leaf->right = newNode;
        }
    }
    else
    {
        if (leaf->left != NULL) insert(key, leaf->left);
        else
        {
            TreeNode newNode = new TreeNode;
            newNode->left = NULL;
            newNode->right = NULL;
            newNode->value = key;
            leaf->left = newNode;
        }
    }
};
template <class T>
BST<T>::TreeNode* BST<T>::search(T key, TreeNode* leaf)
{
    if (leaf == NULL) return NULL;
    if (leaf->value == key) return leaf;
    else if (leaf->vluae < key) return search(key, leaf->right);
    else return search(key, leaf->left);
};
template <class T>
void printInOrder(TreeNode* leaf)
{
    if (leaf->left != NULL) printInOrder(leaf->left);
    cout << leaf->value << " ";
    if (leaf->right != NULL) printInOrder(leaf->right);
};
template <class T>
void printPreOrder(TreeNode* leaf)
{
    cout << leaf->value << " ";
    if (leaf->left != NULL) printPreOrder(leaf->left);
    if (leaf->right != NULL) printPreOrder(leaf->right);
};
template <class T>
void printPostOrder(TreeNode* leaf)
{
    if (leaf->left != NULL) printPostOrder(leaf->left);
    if (leaf->right != NULL) printPostOrder(leaf->right);
    cout << leaf->value << " ";
};
template <class T>
void BST<T>::insert(int key)
{
    if (this->root == NULL)
    {
        this->root = new TreeNode;
        this->root->left = NULL;
        this->root->right = NULL;
        this->root->value = key;
    }
    else insert(key, root);
};
template <class T>
BST<T>::TreeNode* BST<T>::search(int key)
{
    search(key, this->root);
};
template <class T>
void BST<T>::printTree(int option)
{
    switch (option)
    {
    case BST<T>::INORDER:
        printInOrder(this->root);
        cout << endl;
        break;
    case BST<T>::POSTORDER:
        printPostOrder(this->root);
        cout << endl;
        break;
    case BST<T>::PREORDER:
        printPreOrder(this->root);
        cout << endl;
        break;
    }
};
template <class T>
void BST<T>::destroyTree()
{
    destroyTree(this->root);
};
#endif

正如您所看到的,对于void insert(T key, BST<T>::TreeNode* leaf)BST<T>::TreeNode* BST<T>::search(T key, TreeNode* leaf)函数,我需要使用TreeNode类执行一些操作,比如返回它的对象或将它传递给函数,函数是BST类中定义的嵌套类型。我遇到的错误是语法错误,但我不知道我在代码中哪里做错了。任何建议或建议都将不胜感激!

您应该:

  • BST<T>::TreeNode替换每一个TreeNode,因为可能有不同的TreeNode定义,所以编译器需要知道您正在谈论的定义。

  • 在每个BST<T>::TreeNode前面加上typenameBST<T>::TreeNode可能有几种不同的定义,甚至有些定义不是类型,所以您需要告诉编译器它是一种类型。

#include <iostream>
#include <stdlib.h>
using namespace std;
template<class T>
class BST
{
    struct TreeNode {
        TreeNode* left;
        TreeNode* right;
        T value;
    };
    //member functions
    void destroyTree(TreeNode* leaf);
    void insert(T key, TreeNode* leaf);
    TreeNode* search(T key, TreeNode* leaf);
    void printInOrder(TreeNode* leaf);
    void printPreOrder(TreeNode* leaf);
    void printPostOrder(TreeNode* leaf);
    //memebr variables
    TreeNode* root;
public:
    enum Traversal { INORDER, PREORDER, POSTORDER };
    BST();
    BST(T key);
    ~BST();
    void insert(T key);
    TreeNode* search(T key);
    void printTree(T option);
    void destroyTree();
};
template <class T>
BST<T>::BST()
{
    root = NULL;
};
template <class T>
BST<T>::BST(T key)
{
    root = new TreeNode;
    root->left = NULL;
    root->right = NULL;
    root->value = key;
};
template <class T>
BST<T>::~BST()
{
    destroyTree();
};
template <class T>
void BST<T>::destroyTree(TreeNode* leaf)
{
    if (leaf->left != NULL) destroyTree(leaf->left);
    if (leaf->right != NULL) destroyTree(leaf->right);
    delete leaf;
    leaf = nullptr;
};
template <class T>
void BST<T>::insert(T key, typename BST<T>::TreeNode* leaf)
{
    if (leaf->value == key)
    {
        cout << "failed inserting node: duplicate item" << endl;
        return;
    }
    else if (leaf->value < key)
    {
        if (leaf->right != NULL) insert(key, leaf->right);
        else
        {
            BST<T>::TreeNode* newNode = new TreeNode;
            newNode->left = NULL;
            newNode->right = NULL;
            newNode->value = key;
            leaf->right = newNode;
        }
    }
    else
    {
        if (leaf->left != NULL) insert(key, leaf->left);
        else
        {
            BST<T>::TreeNode* newNode = new TreeNode;
            newNode->left = NULL;
            newNode->right = NULL;
            newNode->value = key;
            leaf->left = newNode;
        }
    }
};
template <class T>
typename BST<T>::TreeNode* BST<T>::search(T key, typename BST<T>::TreeNode* leaf)
{
    if (leaf == NULL) return NULL;
    if (leaf->value == key) return leaf;
    else if (leaf->vluae < key) return search(key, leaf->right);
    else return search(key, leaf->left);
};
template <class T>
void printInOrder(typename BST<T>::TreeNode* leaf)
{
    if (leaf->left != NULL) printInOrder(leaf->left);
    cout << leaf->value << " ";
    if (leaf->right != NULL) printInOrder(leaf->right);
};
template <class T>
void printPreOrder(typename BST<T>::TreeNode* leaf)
{
    cout << leaf->value << " ";
    if (leaf->left != NULL) printPreOrder(leaf->left);
    if (leaf->right != NULL) printPreOrder(leaf->right);
};
template <class T>
void printPostOrder(typename BST<T>::TreeNode* leaf)
{
    if (leaf->left != NULL) printPostOrder(leaf->left);
    if (leaf->right != NULL) printPostOrder(leaf->right);
    cout << leaf->value << " ";
};
template <class T>
void BST<T>::insert(T key)
{
    if (this->root == NULL)
    {
        this->root = new TreeNode;
        this->root->left = NULL;
        this->root->right = NULL;
        this->root->value = key;
    }
    else insert(key, root);
};
template <class T>
typename BST<T>::TreeNode* BST<T>::search(T key)
{
    search(key, this->root);
};
template <class T>
void BST<T>::printTree(T option)
{
    switch (option)
    {
        case BST<T>::INORDER:
            printInOrder(this->root);
            cout << endl;
            break;
        case BST<T>::POSTORDER:
            printPostOrder(this->root);
            cout << endl;
            break;
        case BST<T>::PREORDER:
            printPreOrder(this->root);
            cout << endl;
            break;
    }
};
template <class T>
void BST<T>::destroyTree()
{
    destroyTree(this->root);
};

现在应该工作了,但充满了小错误,比如:CCD_ 11,template <class T> void insert而不是template <class T> void BST<T>::insert