Boost::thread::interrupt() 对于不同的中断点,其行为不同.为什么

Boost::thread::interrupt() behaves differently for different interruption points. Why?

本文关键字:为什么 断点 interrupt thread Boost 于不同 中断      更新时间:2023-10-16

我目前正在编写一个使用提升线程的DLL。我在使用 boost::thread::interrupt(( 并捕获thread_interrupted异常时遇到了问题。对于一些中断 ponts,中断被抛出并在线程中捕获,而对于其他中断,中断在调用 thread.interrupt(( 的地方被抛出。为什么会这样?我写了一个基本的例子来说明我的观点,它位于这篇文章的底部

程序启动一个线程,该线程使用其中一个工作器函数,每个工作器函数中都有不同的中断点。当用户按回车键时,线程被中断,程序将关闭。在打印每个语句之前,都会打印线程 ID,以便我们可以看到正在发生的事情。

我期待这样的东西:

13c4 main thread
790 worker thread
790 thread iteration 1 Press Enter to stop
790 thread iteration 2 Press Enter to stop
790 thread iteration 3 Press Enter to stop
790 Thread is stopped in ThreadFunction
13c4 main: thread ended
Process returned 0 (0x0)   execution time : 0.200 s
Press any key to continue.

主线程与工作线程并行运行的位置。当用户按 Enter 时,中断在主线程中调用,但在工作线程中捕获。然后销毁线程。然后主线程继续,程序退出。

我在我尝试过的所有中断点(除了 interruption_point(((中看到的是中断被捕获在主线程中,似乎它是继续执行主线程的工作线程。这样:

1364 main thread
964 worker thread
964 thread iteration 1 Press Enter to stop
964 thread iteration 2 Press Enter to stop
964 thread iteration 3 Press Enter to stop
964 Thread is joined
964 main: thread ended
Process returned 0 (0x0)   execution time : 1.510 s
Press any key to continue.

是什么原因造成的?例如,在使用条件变量时,如何捕获工作器函数中的中断?我在某处犯了错误吗?

我的代码:

#define BOOST_THREAD_USE_LIB 1
#define BOOST_SYSTEM_NO_DEPRECATED 1
#define _WIN32_WINNT 0x0501
#define WINVER 0x0501
#include <boost/thread.hpp>
#include <iostream>
using namespace std;
void ThreadFunctionSleep()
{
    cout <<  boost::this_thread::get_id() << " worker thread " << endl;
    int counter = 0;
    while(1)
    {
        cout <<  boost::this_thread::get_id() << " thread iteration " << ++counter << " Press Enter to stop" << endl;
        try
        {
            boost::this_thread::sleep(boost::posix_time::milliseconds(5000));
        }
        catch(boost::thread_interrupted&)
        {
            cout <<  boost::this_thread::get_id() << " Thread is stopped in ThreadFunction " << endl;
            return;
        }
    }


}
void ThreadFunctionSleep2()
{
    cout <<  boost::this_thread::get_id() << " worker thread " << endl;
    int counter = 0;
    try
    {
        cout <<  boost::this_thread::get_id() << " thread iteration " << ++counter << " Press Enter to stop" << endl;
        while(1)
        {
            boost::this_thread::sleep(boost::posix_time::milliseconds(5000));
        }
    }
    catch(boost::thread_interrupted&)
    {
        cout <<  boost::this_thread::get_id() << " Thread is stopped in ThreadFunction " << endl;
        return;
    }


}
void ThreadFunctionInterruptionPoint()
{
    cout <<  boost::this_thread::get_id() << " worker thread " << endl;
    int counter = 0;
    while(1)
    {
        cout <<  boost::this_thread::get_id() << " thread iteration " << ++counter << " Press Enter to stop" << endl;
        try
        {
            boost::this_thread::interruption_point();
        }
        catch(boost::thread_interrupted&)
        {
            cout <<  boost::this_thread::get_id() << " Thread is stopped in ThreadFunction " << endl;
            return;
        }
    }
}
bool myPredicate()
{
    return false;
}
boost::condition_variable full;
boost::condition_variable empty;
boost::mutex fullMut;
boost::mutex emptyMut;
void waitedConditionVariable()
{

    try
    {
        while(1)
        {
            boost::system_time const timeout=boost::get_system_time()+ boost::posix_time::milliseconds(1000);
            boost::unique_lock<boost::mutex> lock(fullMut);
            std::cout << boost::this_thread::get_id()<< "  waiting for condition variable or for timeout" << std::endl;

            if (full.timed_wait(lock, timeout, myPredicate))
            {

                std::cout << boost::this_thread::get_id()<< "  condition variable signalled " << std::endl;
            }
            else
            {
                std::cout << boost::this_thread::get_id()<< " condition variable  timeout. "  << std::endl;
            }

        }
    }
    catch(boost::thread_interrupted & )
    {
        std::cout<< boost::this_thread::get_id() << " waitedConditionVariable thread_interrupted " << std::endl;
        return;
    }
    catch (std::exception& e)
    {
        std::cerr << boost::this_thread::get_id()<< " waitedConditionVariable Thread "
                  << " caught std::exception" << e.what() << std::endl;
                  return;
    }
    catch(...)
    {
        std::cout<< boost::this_thread::get_id() << " waitedConditionVariable other" << std::endl;
        return;
    }
}
void waitedConditionVariable2()
{

    while(1)
    {
        try
        {
            boost::system_time const timeout=boost::get_system_time()+ boost::posix_time::milliseconds(1000);
            boost::unique_lock<boost::mutex> lock(fullMut);
            std::cout << boost::this_thread::get_id()<< "  waiting for condition variable or for timeout" << std::endl;

            if (full.timed_wait(lock, timeout, myPredicate))
            {

                std::cout << boost::this_thread::get_id()<< "  condition variable signalled " << std::endl;
            }
            else
            {
                std::cout << boost::this_thread::get_id()<< " condition variable  timeout. "  << std::endl;
            }

        }
        catch(boost::thread_interrupted & )
        {
            std::cout<< boost::this_thread::get_id() << " waitedConditionVariable thread_interrupted " << std::endl;
            return;
        }
        catch (std::exception& e)
        {
            std::cerr << boost::this_thread::get_id()<< " waitedConditionVariable Thread "
                      << " caught std::exception" << e.what() << std::endl;
            return;
        }
        catch(...)
        {
            std::cout<< boost::this_thread::get_id() << " waitedConditionVariable other" << std::endl;
            return;
        }
    }

}
void normalConditionVariable()
{
    try
    {
        boost::unique_lock<boost::mutex> lock(fullMut);
        while(1)
        {

            std::cout << boost::this_thread::get_id()<< " waiting for condition variable " << std::endl;
            full.wait(lock);
            std::cout << boost::this_thread::get_id()<< " wait done "  << std::endl;
        }
    }
    catch(boost::thread_interrupted & )
    {
        std::cout<< boost::this_thread::get_id() << " normalConditionVariable thread_interrupted " << std::endl;
        return;
    }
    catch (std::exception& e)
    {
        std::cerr << boost::this_thread::get_id()<< " normalConditionVariable Thread "
                  << " caught std::exception" << e.what() << std::endl;
        return;
    }
    catch(...)
    {
        std::cout<< boost::this_thread::get_id() << " normalConditionVariable other" << std::endl;
        return;
    }
}
void normalConditionVariable2()
{
    while(1)
    {
        boost::unique_lock<boost::mutex> lock(fullMut);
        try
        {

            std::cout << boost::this_thread::get_id()<< " waiting for condition variable " << std::endl;
            full.wait(lock);
            std::cout << boost::this_thread::get_id()<< " wait done "  << std::endl;
        }
        catch(boost::thread_interrupted & )
        {
            std::cout<< boost::this_thread::get_id() << " normalConditionVariable thread_interrupted " << std::endl;
            return;
        }
        catch (std::exception& e)
        {
            std::cerr << boost::this_thread::get_id()<< " normalConditionVariable Thread "
                      << " caught std::exception" << e.what() << std::endl;
            return;
        }
        catch(...)
        {
            std::cout<< boost::this_thread::get_id() << " normalConditionVariable other" << std::endl;
            return;
        }
    }
}

int main()
{
    cout <<  boost::this_thread::get_id() << " main thread " << endl;
    // Start thread
    //use thes functions:
    // ThreadFunctionSleep
    // ThreadFunctionSleep2
    //ThreadFunctionInterruptionPoint
    //ThreadFunctionInterruptionPoint2
    // waitedConditionVariable
    // waitedConditionVariable2
    // normalConditionVariable
    // normalConditionVariable2
    boost::thread t(&waitedConditionVariable2);

    // Wait for Enter
    char ch;
    cin.get(ch);
    // Ask thread to stop
    try
    {
        t.interrupt();
    }
    catch(boost::thread_interrupted&)
    {
        cout <<  boost::this_thread::get_id() << " Thread is stopped" << endl;
    }
    // Join - wait when thread actually exits
    try
    {
        t.join();
    }
    catch(boost::thread_interrupted&)
    {
        cout <<  boost::this_thread::get_id() << " Thread is joined" << endl;
    }
    catch(...){
        cout <<  boost::this_thread::get_id() << " other exception" << endl;
    }
    cout <<  boost::this_thread::get_id() << " main: thread ended" << endl;


    return 0;
}

我正在使用提升 1.53.0 和 MinGW 4.4.1。我正在使用运行时链接静态多线程库进行提升::线程和提升::系统

感谢您的帮助

应该

重新抛出异常,否则boost::thread不会真正中断。

请尝试下面的代码。您可以尝试不同的join()位置以查看显示线程状态的不同输出。

#include <iostream>
#include <boost/thread.hpp>
void foo()
{
    while(true) try
    {
        boost::this_thread::sleep_for(boost::chrono::milliseconds(1000));
        std::cout << "Thread is running..." << std::endl;
    }

    catch (boost::thread_interrupted&)
    {
       std::cout << "The thread is interrupted" << std::endl;
       throw boost::thread_interrupted();
    }
}
int main(int argc, char *argv[])
{
    boost::thread t(foo);
    std::cout << "Press Enter to quit..." << std::endl;
    std::cin.get();
    t.interrupt();
    //t.join();
    if (!t.try_join_for(boost::chrono::milliseconds(1)))
    {
        std::cout << "Thread is running." << std::endl;
    }
    else
    {
        std::cout << "Thread is not running." << std::endl;
    }
    //t.join();
    boost::this_thread::sleep_for(boost::chrono::milliseconds(1000));
    // The out put should be "Thread is running.", because thread is not joinalb, the test function itself is wrong.
    if (!t.try_join_for(boost::chrono::milliseconds(1)))
    {
        std::cout << "Thread is running." << std::endl;
    }
    else
    {
        std::cout << "Thread is not running." << std::endl;
    }
}