Reading a QTcpSocket

Reading a QTcpSocket

本文关键字:QTcpSocket Reading      更新时间:2023-10-16

我有一个与UNIX C++套接字的套接字连接,连接后,我有一个循环来逐字节读取,直到我有了完整的msg。我知道我将要接收的消息的前两个字节及其长度(15 字节(。所以函数看起来像:

bool mastControl::findPacket(int sockfd, st_messageMastToPc * messageReceived, bool * connected) {
    int n = 0;
    bool messageFound = false;
    char * buffer = (char *) messageReceived;
    unsigned int pos = 0;
    while ( ((n = read(sockfd, &(buffer[pos]), 1)) > 0) and not messageFound) {
         if (n == 1) {
            pos++;
            if ( (pos == 1) && (buffer[0] == 0x02)) { // First byte to receive
                std::cout << "INFO - Rcv1" << std::endl;
            } else if ( (pos == 2) && (buffer[1] == 0x33) ) { // Second byte
                std::cout << "INFO - Rcv2" << std::endl;
            } else if (pos >= uiMessageMastToPcSize) { // Full msg received
                messageFound = true;
                std::cout << "INFO - Complete message received" << std::endl;
            } else if (pos <= 2) { // Wrong values for the first 2 bytes
                std::cout << "WARN - Reseting (byte " << pos << " -> " << int(pos) << ")" << std::endl;
                pos = 0;
            }
        }
    }
    if (n < 0){
        //EROR
        *connected = false;
    }
    return messageFound;
}

现在我正在用QTcpSockets实现相同的功能。连接建立,然后我调用:

if(socket->waitForReadyRead(Global::tiempoMaximoDeEsperaParaRecibirDatosMastil)){
                /* Read socket to find a valid packet */
                if (findPacket(socket, &messageReceived)) {
                    qDebug()<<"New packet found!";
//...
}
}

所以我在等到有一些信息准备好了,然后调用findPacket,现在几乎是一样的,逐个字节读取:

bool mastControl::findPacket(QTcpSocket *socket, st_messageMastToPc * messageReceived) {
    int n = 0;
    bool messageFound = false;
    char * buffer = (char *) messageReceived;
    unsigned int pos = 0;
    while ( ((n = socket->read(&(buffer[pos]), 1)) >= 0) and not messageFound) {
        if (n == 1) {
            qDebug()<<"Recibido: "<<buffer[pos]<<", en pos: "<<pos;
            pos++;
            if ( (pos == 1) && (buffer[0] == 0x022)) {
                qDebug()<<"0x02 in first position";
//                std::cout << "INFO - Rcv1" << std::endl;
            } else if ( (pos == 2) && (buffer[1] == 0x33) ) {
                qDebug()<<"0x33 in second";
                std::cout << "INFO - Rcv2" << std::endl;
            } else if (pos >= uiMessageMastToPcSize) {
                messageFound = true;
                std::cout << "INFO - Complete message received" << std::endl;
            } else if (pos <= 2) {
                std::cout << "WARN - Reseting (byte " << pos << " -> " << int(pos) << ")" << std::endl;
                pos = 0;
            }
        }
    }
    if (n < 0){
      qDebug()<< "Disconnected. Reason: " << socket->errorString();
    }
    return messageFound;
}

看起来很漂亮,但它不起作用。一旦我等待了waitForReadyRead,我就会进入findPacket的循环,我能够读取收到的前4个字节。之后,不会再收到任何数据。它一次又一次地保留在 findPacket 的循环检查中,但 read 函数始终返回 0 字节读取。未收到新信息。这是不可能的,因为服务器每隔几毫秒发送一次相同的数据包,所以即使我丢失了一些数据,最终我也应该读取一些东西。

那么,我做错了什么?我应该以不同的方式等待吗?我应该在第一次读取函数返回 0 字节读取时再次等待吗?这个读取函数和C++库函数有什么区别?

最后,问题是尝试一直读取,而不是在读取函数返回的第一个零之后等待新数据。这样做就像一个魅力!