SDL_WINDOWEVENT missing

SDL_WINDOWEVENT missing

本文关键字:missing WINDOWEVENT SDL      更新时间:2023-10-16

我使用的是最新版本的 SDL,枚举SDL_WINDOWEVENT似乎丢失了

在 SDL_Events.h 中,SDL_Events的定义是:

/** General event structure */
typedef union SDL_Event {
    Uint8 type;
    SDL_ActiveEvent active;
    SDL_KeyboardEvent key;
    SDL_MouseMotionEvent motion;
    SDL_MouseButtonEvent button;
    SDL_JoyAxisEvent jaxis;
    SDL_JoyBallEvent jball;
    SDL_JoyHatEvent jhat;
    SDL_JoyButtonEvent jbutton;
    SDL_ResizeEvent resize;
    SDL_ExposeEvent expose;
    SDL_QuitEvent quit;
    SDL_UserEvent user;
    SDL_SysWMEvent syswm;
} SDL_Event;

我知道维基上有SDL_WINDOWEVENT

http://wiki.libsdl.org/moin.cgi/SDL_WindowEvent?highlight=%28%5CbCategoryStruct%5Cb%29%7C%28CategoryEvents%29%7C%28SGStructures%29

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编辑以澄清问题

如果您查看提供的链接,示例代码给出了

void PrintEvent(const SDL_Event * event)
{
    if (event->type == SDL_WINDOWEVENT) {
        switch (event->window.event) {
        case SDL_WINDOWEVENT_SHOWN:
            fprintf(stderr, "Window %d shown", event->window.windowID);
            break;
// snip
}

我的代码

    SDL_Event sdlEvent = {0};
    while(SDL_PollEvent(&sdlEvent))
    {
        if(sdlEvent.type == SDL_QUIT)// || isTriggered(SDLK_ESCAPE))
            System::getEventManagerGlobal().broadcastEvent( Event("QUIT") );
        if(sdlEvent.type == SDL_WINDOWEVENT)
        {
            if(sdlEvent.window.event == SDL_WINDOWEVENT_MOVED)
            {
                // snip
            }
        }
    }

错误 C2065:"SDL_WINDOWEVENT":未声明的标识符错误 C2039:"窗口":不是"SDL_Event"的成员sdl_events.h(227) : 参见"SDL_Event"声明错误 C2228:".event"的左侧必须具有类/结构/联合错误 C2065:"SDL_WINDOWEVENT_MOVED":未声明的标识符

我发现了我遇到的问题 - Joachim 和 user1202136 让我了解

弄错了我正在使用的 SDL 版本,这解释了为什么这些方法不存在。