"duplicate symbol _heating_unit in BangBangControlTest.o and BangBangControl.o"是什么意思?
What does "duplicate symbol _heating_unit in BangBangControlTest.o and BangBangControl.o" mean?
本文关键字:and BangBangControl 是什么 意思 in duplicate symbol heating unit BangBangControlTest 更新时间:2023-10-16
我在尝试编译代码时收到此错误。
$ g++ -o BangBangControlTest BangBangControl.o BangBangControlTest.o
ld: duplicate symbol _heating_unit in BangBangControlTest.o and BangBangControl.o for architecture x86_64
collect2: ld returned 1 exit status
我刚接触C++,找不出哪里出了问题。我搜索了许多教程,并查看了其他堆栈用户收到的类似错误消息。这是我的课。"BangBangControlTest.cpp"
// Test function
#include <iostream>
#include "BangBangControl.h"
using namespace std;
int main(){
BangBangControl control(50, true, 75);
for(int i = 0; i < 50; i++){
std::cout << "Temp = " << control.update() << endl;
}
return 0;
}
"BangBangControl.cpp"
#include <iostream>
#include "BangBangControl.h"
using namespace std;
BangBangControl::BangBangControl(int temp, bool isOn, int initialTemp){
heating_unit = HeatingUnit(isOn, initialTemp);
temp_to_maintain = temp;
}
void BangBangControl::setTemp(int temp){temp_to_maintain = temp;}
int BangBangControl::getTemp(){return temp_to_maintain;}
int BangBangControl::update(){
int b=heating_unit.tick();
if (b > temp_to_maintain + 2) heating_unit.turnOff(); if (b < temp_to_maintain - 2) heating_unit.turnOn();
return b;
}
"BangBangControl.h"
// BangBangControl header
#include <iostream>
#include "HeatingUnit.h"
using namespace std;
HeatingUnit heating_unit;
int temp_to_maintain;
class BangBangControl{
public:
BangBangControl(int, bool, int);
void setTemp(int);
int getTemp();
int update();
};
"加热装置.cpp"
// HeatingUnit class implementation
#include <iostream>
#include "HeatingUnit.h"
using namespace std;
HeatingUnit::HeatingUnit(bool a, int b){
isOn = a;
temp = b;
}
void HeatingUnit::turnOn(){isOn = true;}
void HeatingUnit::turnOff(){isOn = false;}
int HeatingUnit::tick(){
if(isOn && temp <= 100){
return ++temp;
}
else if((!isOn) && temp >= 0){
return --temp;
}
else{
return temp;
}
}
"加热装置.h"
#include <iostream>
using namespace std;
class HeatingUnit{
public:
bool isOn;
int temp;
HeatingUnit();
HeatingUnit(bool, int);
void turnOn();
void turnOff();
int tick();
};
您在头文件中看到HeatingUnit heating_unit;
了吗?您需要将extern
放在它前面,并将不带extern的原始版本复制到.cpp文件中,可以选择在其中指定一个初始值。
您可以在这里阅读更多关于这方面的内容:如何使用extern在源文件之间共享变量?
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- "duplicate symbol _heating_unit in BangBangControlTest.o and BangBangControl.o"是什么意思?