D3D10CreateDeviceAndSwapChain()始终失败,DXGI_ERROR_INVALID_CALL
D3D10CreateDeviceAndSwapChain() always failing with DXGI_ERROR_INVALID_CALL
我正在创建一个隐藏窗口,并希望获得一个指向IDXGISwapChain::Present()
的指针。问题是我无法获得有效的Direct3D10设备,也无法获得有效交换链。
HWND hwnd = CreateWindow(TEXT("flhiSTATIC"), TEXT("flh DXGI Window"), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, 640, 480, 0, NULL, NULL, 0);
DXGI_SWAP_CHAIN_DESC scd;
ZeroMemory(&scd, sizeof(scd));
scd.BufferCount = 2;
RECT rcWnd;
GetClientRect(hwnd, &rcWnd);
scd.BufferDesc.Width = rcWnd.right - rcWnd.left;
scd.BufferDesc.Height = rcWnd.bottom - rcWnd.top;
scd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; // also tried DXGI_FORMAT_R8G8B8A8_UNORM_SRGB
scd.BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED;
scd.BufferDesc.Scaling = DXGI_MODE_SCALING_CENTERED;
scd.BufferDesc.RefreshRate.Numerator = 60;
scd.BufferDesc.RefreshRate.Denominator = 1;
scd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
scd.OutputWindow = hwnd;
scd.SampleDesc.Count = 1;
scd.SampleDesc.Quality = 0;
scd.Windowed = TRUE;
scd.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
pD3D10CreateDeviceAndSwapChain = reinterpret_cast<D3D10CREATEDEVICEANDSWAPCHAIN_PROC *>(GetProcAddress(d3d10, "D3D10CreateDeviceAndSwapChain"));
HRESULT hr = pD3D10CreateDeviceAndSwapChain(NULL /*pAdapter*/, D3D10_DRIVER_TYPE_HARDWARE, NULL, D3D10_CREATE_DEVICE_DEBUG, D3D10_SDK_VERSION, &scd, &pSwapChain, &pDev);
// this guy always fails with 0 in both pSwapChain and pDev...
知道上面的代码可能出了什么问题吗?
我完全忘记了创建或分配预先存在的窗口类的必要性:(
这就是问题所在;经验教训-始终检查所有调用的返回代码。
编辑
我完全忘记了使用有效窗口类调用CreateWindow
,该类要么是我以前注册的,要么是由某人在当前模块中注册的。
相关文章:
- "error: no matching function for call to"构造函数错误
- C++,OpenCV,尝试显示图像时"OpenCV(4.3.0) Error: Assertion failed (size.width>0 && size.height>0)"此错误
- 使用 LuaBridge 将 LuaJIT 绑定到C++会导致"PANIC: unprotected error"
- OpenMP卸载说'fatal error: could not find accel/nvptx-none/mkoffload'
- C++错误:"error: int aaa::bbb is protected within this context"
- 尝试链接我的着色器时,我收到错误代码"error c5145 must write to gl_position"
- C++,在int数组中输入字符串或字符会输出0,而不是ascii或error
- 使用 cmake 的 LLVM 构建在 tsan_libdispatch_mac.cc 期间失败; "Error: conflicting types for ..."
- C++ "error: invalid use of void expression"
- struct.error:解压缩 C++ 结构时,解包需要 288 字节的缓冲区
- 如何修复"error: ‘_1’ was not declared in this scope"?
- 从不同目录执行时"symbol lookup error:",否则从构建目录执行时按预期工作
- 对象声明中的模板"error: expected expression"
- 在C++中使用 Catch 测试框架编译错误"error: expected ';' at end of declaration list"
- OpenCV 3.4.1 error readNetFromTensorflow 无法在 cv::d nn::ReadProtoFromBinaryFile 中打开 .pb
- 如何使用 DXGI 格式DXGI_FORMAT_R1_UNORM创建 2D 纹理?
- 已解决 - C++ 的崇高文本中的"fatal error: opencv: no such file or directory"
- 为什么我会"error: expected expression"?
- CMake Error at modules/videoio/cmake/detect_ffmpeg.cmake:16
- 如果两个静态库使用相同的另一个静态库,如何避免"LNK2005 Already Defined error"?