Linux上基于C++文本的选择菜单的行为很奇怪
C++ text-based selection menu on Linux behaving strangely?
代码有点长,但这只是因为我评论了所有,所以很容易阅读。基本上,这是一个简单的基于文本的选择菜单,我正在工作。您需要在Linux上,并且有一个C++11编译器才能正常运行。以下是代码(功能齐全的示例,准备编译):
#include <string>
#include <vector>
#include <iostream>
#include <unistd.h>
#include <sys/ioctl.h>
#include "raw_terminal.h" // for setting the terminal to raw mode
using namespace std;
/* Simple escape sequences to control the cursor and colors on the screen */
#define CLI_HIDE_CUR " 33[?25l"
#define CLI_SHOW_CUR " 33[?25h"
#define CLI_SAVE_CUR_POS " 33[s"
#define CLI_REST_CUR_POS " 33[u"
#define CLI_CLR_LAST_LINE " 33[A 33[2K"
#define CLI_MV_CUR_UP " 33[A"
#define CLI_MV_CUR_DN " 33[B"
#define CLI_DEFAULT_COLOR " 33[0m"
#define CLI_FGROUND_BLACK " 33[0;30m"
#define CLI_FGROUND_RED " 33[0;31m"
#define CLI_FGROUND_GREEN " 33[0;32m"
#define CLI_FGROUND_BROWN " 33[0;33m"
#define CLI_FGROUND_BLUE " 33[0;34m"
#define CLI_FGROUND_MAGENTA " 33[0;35m"
#define CLI_FGROUND_CYAN " 33[0;36m"
#define CLI_FGROUND_LIGHTGREY " 33[0;37m"
#define CLI_BOLD " 33[0;1m"
#define CLI_BGROUND_BLACK " 33[7;30m"
#define CLI_BGROUND_RED " 33[7;31m"
#define CLI_BGROUND_GREEN " 33[7;32m"
#define CLI_BGROUND_BROWN " 33[7;33m"
#define CLI_BGROUND_BLUE " 33[7;34m"
#define CLI_BGROUND_MAGENTA " 33[7;35m"
#define CLI_BGROUND_CYAN " 33[7;36m"
#define CLI_BGROUND_LIGHTGREY " 33[7;37m"
/* Centers a string in a 'width' character wide terminal
by appending spaces before and after the string */
auto centerText(string& text, int width) -> void;
/* Creates a selection menu on the screen */
auto selectionMenu(std::vector<std::string> items) -> int;
int main() {
std::vector<string> items;
items.push_back("Menu item one");
items.push_back("Menu item two");
items.push_back("Menu item three");
int selection = selectionMenu(items);
if (selection == -1) return 0;
cout << "You selected: " << items[selection] << endl;
cin.get();
return 0;
}
auto centerText(string& text, int width) -> void {
size_t len = text.length();
if (width <= len+1) return;
for (int i=0; i<(width - len)/2; i++) text.insert(text.begin(), ' ');
for (int i=0; i<(width - len)/2+len%2; i++) text.push_back(' ');
return;
}
auto selectionMenu(std::vector<std::string> items) -> int {
/* This stuff is required to get the width of the terminal
in order to center the text on the screen with centerText() */
struct winsize w;
ioctl(0, TIOCGWINSZ, &w);
/* Hide the cursor, initialize some variables */
cout << CLI_HIDE_CUR << CLI_DEFAULT_COLOR << endl;
int selection = 0, prevSelection, key;
/* Center the menu items on the screen */
for (const auto& s : items) centerText(s, w.ws_col);
/* Print out the menu items */
for (const auto& s : items) cout << s << endl;
/* Highlight the first item */
for (int i=0; i<items.size(); i++) cout << CLI_MV_CUR_UP;
cout << CLI_BGROUND_BROWN << items[selection] << endl;
/* Configure stuff so that we're able to retrieve raw keystrokes from stdin */
raw_terminal::setRawTerminal();
/* If the enter key is down, wait until it's released.
This prevents the user from accidentally selecting
an item after hitting enter in a previous menu. */
while (getchar() == 'n') { usleep(1000); }
/* Main loop */
while (1) {
key = getchar();
/* We're only interested in escape sequences (starting with ' 33') */
if (key == ' 33') {
/* If nothing comes after the escape character, then esc was pressed, so we quit. */
if (getchar() == -1) {
selection = -1;
goto MENU_END;
}
/* Get the next character in the received sequence */
key = getchar();
/* up arrow */
if (key == 65) {
prevSelection = selection;
selection--;
}
/* down arrow */
else if (key == 66) {
prevSelection = selection;
selection++;
}
/* If (first item - 1) or (last item + 1) is selected, loop around */
if (selection < 0) selection = items.size()+selection;
if (selection > items.size()-1) selection -= items.size();
/* Draw the previously selected line with the default colors */
cout << CLI_MV_CUR_UP << CLI_DEFAULT_COLOR << items[prevSelection] << endl;
cout << CLI_MV_CUR_UP;
/* Move the cursor to the new selection */
if (selection < prevSelection) for (int i=0; i<(prevSelection-selection); i++) cout << CLI_MV_CUR_UP;
if (selection > prevSelection) for (int i=0; i<(selection-prevSelection); i++) cout << CLI_MV_CUR_DN;
/* Draw the newly selected line with the highlighting color */
cout << CLI_BGROUND_BROWN << items[selection] << endl;
}
/* If the retrieved key is not an escape sequence, check whether it's the enter key.
If so, break the main loop and return the selected item's number. */
else if (key == 'n') break;
}
MENU_END:
cout << CLI_DEFAULT_COLOR;
/* Position the cursor below the menu to continue */
for (int i=0; i<items.size()-selection; i++) cout << CLI_MV_CUR_DN;
/* Unhide the cursor, and set the terminal back to normal mode */
cout << CLI_SHOW_CUR << endl;
raw_terminal::restoreTerminal();
/* Return selected item's number */
return selection;
}
这是raw_terminal.h:
#ifndef _RAW_TERMINAL_H_
#define _RAW_TERMINAL_H_
#include <cstring>
#include <iostream>
#include <termios.h>
class raw_terminal {
public:
static void setRawTerminal() {
/* set the terminal to raw mode */
if (isRaw) return;
tcgetattr(fileno(stdin), &orig_term_attr);
memcpy(&new_term_attr, &orig_term_attr, sizeof(struct termios));
new_term_attr.c_lflag &= ~(ECHO|ICANON);
new_term_attr.c_cc[VTIME] = 0;
new_term_attr.c_cc[VMIN] = 0;
tcsetattr(fileno(stdin), TCSANOW, &new_term_attr);
isRaw = true;
}
static void restoreTerminal() {
tcsetattr(fileno(stdin), TCSANOW, &orig_term_attr);
isRaw = false;
}
private:
static struct termios orig_term_attr;
static struct termios new_term_attr;
static bool isRaw;
};
struct termios raw_terminal::orig_term_attr;
struct termios raw_terminal::new_term_attr;
bool raw_terminal::isRaw = false;
#endif
如果只使用向上/向下箭头,效果会很好。但如果你向左或向右按(这不应该有任何作用),它会完全扰乱屏幕,复制菜单项和其他东西。我想问题不在代码中,因为它完全忽略了左右键。我想是终端在按下这些键时会做一些事情。那么我该如何防止这种情况发生呢?
如有任何帮助,我们将不胜感激。谢谢
哇,这让我有点震惊。我通过在程序中包含左右箭头来解决问题,如下所示:
if (key == 65 || key == 68) // ...
if (key == 66 || key == 67) // ...
通过这种方式,左右键可以正常更改选择。我本来想忽略这些键,只使用向上/向下键,但这仍然比让屏幕疯狂要好。
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