LibVLC流式传输到内存p_audio_data

LibVLC streaming to memory p_audio_data

本文关键字:audio data 内存 传输 LibVLC      更新时间:2023-10-16

我一直在使用LibVLC来将音频文件流式传输到内存,以便通过UDP套接字逐段发送。

我在这里学习教程:https://wiki.videolan.org/Stream_to_memory_%28smem%29_tutorial/

这是我的代码:

   void handleStream(void* p_audio_data, uint8_t* p_pcm_buffer, unsigned int channels,
            unsigned int rate, unsigned int nb_samples, unsigned int bits_per_sample, size_t size, int64_t pts)
        {
        char *buffer;
        int dataSize = size;
        int messageSize;
    int dataSent = 0;
    //cout << p_pcm_buffer << endl;
    // While we have data to write
    while (dataSize > 0)
    {
        // Set the size of the next message to send
        if (dataSize > MESSAGE_SIZE)
        {
            messageSize = MESSAGE_SIZE;
        }
        else
        {
            messageSize = dataSize;
        }
        // Write the data to the socket
        buffer = new char[dataSize];
        memcpy(buffer, p_pcm_buffer + dataSent, messageSize);
        sendto(multicastSocket, buffer, MESSAGE_SIZE, 0, (struct sockaddr *) &multicastDestInfo, sizeof(multicastDestInfo));
        dataSize -= messageSize;
        dataSent += messageSize;
        delete[] buffer;
    }
    // Free the temporary stream buffer
    free(p_pcm_buffer);
}

我遇到的问题是,我需要在handleStream回调中指定将数据发送到哪个套接字

void* p_audio_data

但我找不到任何关于如何实际设置它的资源

如有任何协助,我们将不胜感激!

您可以为需要发送的参数定义结构或类。

struct Myparam{
    //your socket param
    struct SocketStruct socket;
    //other params
}
..
Myparam* pUserData = new Myparam();
param->socket = multicastSocket;
..
sprintf(smem_options
  , "#transcode{vcodec=h264}:smem{"
     "video-prerender-callback=%lld,"
     "video-postrender-callback=%lld,"
     "video-data=%lld,"
     "no-time-sync},"
  , (long long int)(intptr_t)(void*)&cbVideoPrerender
  , (long long int)(intptr_t)(void*)&cbVideoPostrender 
  , (long long int)(intptr_t)(void*)pUserData
  );