其中定义了Qt的PointerToMemberFunction

Where is Qt’s PointerToMemberFunction defined?

本文关键字:PointerToMemberFunction Qt 定义      更新时间:2023-10-16

在这个问题中,我能够调整QObject方法

QMetaObject::Connection
QObject::connect(const QObject * sender,
    const char * signal,
    const QObject * receiver,
    const char * method,
    Qt::ConnectionType type = Qt::AutoConnection)

转换为接受QSharedPointer而不是QObject*作为其第一个参数的变体:

template<class T> QMetaObject::Connection
connect_from_pointer(const QSharedPointer<T> &sender,
    const char *signal,
    const QObject *receiver,
    const char *method,
    Qt::ConnectionType type = Qt::AutoConnection)

我想对采用函数指针的版本做同样的事情,

QMetaObject::Connection
QObject::connect(const QObject * sender,
    PointerToMemberFunction signal,
    const QObject * receiver,
    PointerToMemberFunction method,
    Qt::ConnectionType type = Qt::AutoConnection)

但我不知道PointerToMemberFunction是什么,也不知道它是在哪里定义的!这是什么类型的?

这只是文档的"糖",可以在qobject.h(Qt源代码)中找到真正的定义:

    static QMetaObject::Connection connect(const QObject *sender, const char *signal,
                        const QObject *receiver, const char *member, Qt::ConnectionType = Qt::AutoConnection);
    static QMetaObject::Connection connect(const QObject *sender, const QMetaMethod &signal,
                        const QObject *receiver, const QMetaMethod &method,
                        Qt::ConnectionType type = Qt::AutoConnection);
    inline QMetaObject::Connection connect(const QObject *sender, const char *signal,
                        const char *member, Qt::ConnectionType type = Qt::AutoConnection) const;
#ifdef Q_QDOC
    static QMetaObject::Connection connect(const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method, Qt::ConnectionType type = Qt::AutoConnection);
    static QMetaObject::Connection connect(const QObject *sender, PointerToMemberFunction signal, Functor functor);
    static QMetaObject::Connection connect(const QObject *sender, PointerToMemberFunction signal, const QObject *context, Functor functor, Qt::ConnectionType type = Qt::AutoConnection);
#else
    //Connect a signal to a pointer to qobject member function
    template <typename Func1, typename Func2>
    static inline QMetaObject::Connection connect(const typename QtPrivate::FunctionPointer<Func1>::Object *sender, Func1 signal,
                                     const typename QtPrivate::FunctionPointer<Func2>::Object *receiver, Func2 slot,
                                     Qt::ConnectionType type = Qt::AutoConnection)
    {
        typedef QtPrivate::FunctionPointer<Func1> SignalType;
        typedef QtPrivate::FunctionPointer<Func2> SlotType;
        Q_STATIC_ASSERT_X(QtPrivate::HasQ_OBJECT_Macro<typename SignalType::Object>::Value,
                          "No Q_OBJECT in the class with the signal");
        //compilation error if the arguments does not match.
        Q_STATIC_ASSERT_X(int(SignalType::ArgumentCount) >= int(SlotType::ArgumentCount),
                          "The slot requires more arguments than the signal provides.");
        Q_STATIC_ASSERT_X((QtPrivate::CheckCompatibleArguments<typename SignalType::Arguments, typename SlotType::Arguments>::value),
                          "Signal and slot arguments are not compatible.");
        Q_STATIC_ASSERT_X((QtPrivate::AreArgumentsCompatible<typename SlotType::ReturnType, typename SignalType::ReturnType>::value),
                          "Return type of the slot is not compatible with the return type of the signal.");
        const int *types = 0;
        if (type == Qt::QueuedConnection || type == Qt::BlockingQueuedConnection)
            types = QtPrivate::ConnectionTypes<typename SignalType::Arguments>::types();
        return connectImpl(sender, reinterpret_cast<void **>(&signal),
                           receiver, reinterpret_cast<void **>(&slot),
                           new QtPrivate::QSlotObject<Func2, typename QtPrivate::List_Left<typename SignalType::Arguments, SlotType::ArgumentCount>::Value,
                                           typename SignalType::ReturnType>(slot),
                            type, types, &SignalType::Object::staticMetaObject);
    }
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