使用boost库c++搜索目录和子目录中的文件

Search files in directory and subdirectory using boost library c++

本文关键字:子目录 文件 boost c++ 搜索 使用      更新时间:2023-10-16

我想创建一个应用程序,使用c++的boost库搜索目录和子目录中的文件。我也不想在UNICODE文件(如名为arabic的文件)方面遇到麻烦。那么我该怎么做呢?

更新:

#include <iostream>
#include <boost/filesystem/operations.hpp>
#include <boost/filesystem/fstream.hpp>
#define BOOST_FILESYSTEM_NO_DEPRECATED
using namespace boost::filesystem;
using namespace std;
bool find_file( const path & dir_path,         // in this directory,
                const std::string & file_name, // search for this name,
                path & path_found )            // placing path here if found
{
  if ( !exists( dir_path ) ) return false;
  directory_iterator end_itr; // default construction yields past-the-end
  for ( directory_iterator itr( dir_path );
        itr != end_itr;
        ++itr )
  {
    if ( is_directory(itr->status()) )
    {
      if ( find_file( itr->path(), file_name, path_found ) ) return true;
    }
    else if ( itr->path().filename() == file_name ) // see below
    {
      path_found = itr->path();
      return true;
    }
  }
  return false;
}
int main()
{
    path myPath = "C:";
    string myFile = ".doc";
    path myfound = "c:";
    find_file(myPath, myFile, myfound);
}

我也试过这个代码,但它不会编译它显示了这个错误和很多

undefined reference to `boost::filesystem3::path::filename() const

还有:

X:mingwboostboost_1_47_0boostsystemerror_code.hpp|214|undefined reference to `boost::system::generic_category()'|

您必须链接到boostrongystem和boost_filesystem库。如何做到这一点取决于您的编译器/链接器组合;例如,在我的系统上,我必须添加标志-lboost_system-mt -lboost_filesystem-mt

备注:在Windows上,您通常希望wstring(或其他"宽字符"对象)增加使用Unicode路径的机会。其次,您可以使用find_ifrecursive_directory_iterator:使代码更短

#include <algorithm>
#include <iostream>
#define BOOST_FILESYSTEM_NO_DEPRECATED
#define BOOST_FILESYSTEM_VERSION 3
#include <boost/filesystem.hpp>
using namespace std;
using namespace boost::filesystem;
bool find_file(const path& dir_path, const path& file_name, path& path_found) {
  const recursive_directory_iterator end;
  const auto it = find_if(recursive_directory_iterator(dir_path), end,
                          [&file_name](const directory_entry& e) {
                            return e.path().filename() == file_name;
                          });
  if (it == end) {
    return false;
  } else {
    path_found = it->path();
    return true;
  }
}
int main() {
  const path myPath = L"/usr/local";
  const path myFile = L"filesystem.hpp";
  path myFound;
  find_file(myPath, myFile, myFound);
  wcout << myFound << endl;
}

我的示例使用了C++11的特性autolambda,这两个特性出现在GCC 4.6中。如果编译器缺少这些,则可以很容易地将lambda替换为谓词对象,将auto替换为显式类型说明符:

#include <functional>
class file_name_equal: public unary_function<path, bool> {
public:
  explicit file_name_equal(const path& fname): file_name(fname) { }
  bool operator()(const directory_entry& entry) const {
    return entry.path().filename() == file_name;
  }
private:
  path file_name;
};
bool find_file_cxx03(const path& dir_path, const path& file_name,
                     path& path_found) {
  const recursive_directory_iterator end;
  const recursive_directory_iterator it =
    find_if(recursive_directory_iterator(dir_path), end,
            file_name_equal(file_name));
  if (it == end) {
    return false;
  } else {
    path_found = it->path();
    return true;
  }
}

另一个不错的变体使用Boost去掉了返回值引用。可选:

...
#include <boost/optional.hpp>
using namespace std;
using namespace boost;
using namespace boost::filesystem;
optional<path> find_file(const path& dir_path, const path& file_name) {
  const recursive_directory_iterator end;
  const auto it = find_if(recursive_directory_iterator(dir_path), end,
                          [&file_name](const directory_entry& e) {
                            return e.path().filename() == file_name;
                          });
  return it == end ? optional<path>() : it->path();
}
int main() {
  const path myPath = L"/usr/local";
  const path myFile = L"filesystem.hpp";
  wcout << find_file(myPath, myFile).get_value_or("not found") << endl;
}